family room: be used to play piano

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play piano 1.00
be used to play music 0.86
be used to play game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.55
Plausible(family room, be used to play piano)
Evidence: 0.05
¬ Salient(family room, be used to play piano)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.88
Typical(family room, be used to play piano)
Evidence: 0.55
¬ Typical(family room, be used to play music)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.88
Typical(family room, be used to play piano)
Evidence: 0.54
¬ Typical(family room, be used to play game)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.55
Plausible(family room, be used to play piano)
Evidence: 0.57
¬ Plausible(family room, be used to play music)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.55
Plausible(family room, be used to play piano)
Evidence: 0.61
¬ Plausible(family room, be used to play game)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.86
Evidence: 0.05
Salient(family room, be used to play piano)
Evidence: 0.38
¬ Salient(family room, be used to play music)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.05
Salient(family room, be used to play piano)
Evidence: 0.31
¬ Salient(family room, be used to play game)
0.27
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.86
Evidence: 0.11
Remarkable(family room, be used to play piano)
Evidence: 0.71
¬ Remarkable(family room, be used to play music)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.75
Evidence: 0.11
Remarkable(family room, be used to play piano)
Evidence: 0.67
¬ Remarkable(family room, be used to play game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.05
Salient(family room, be used to play piano)
Evidence: 0.88
¬ Typical(family room, be used to play piano)
Evidence: 0.11
¬ Remarkable(family room, be used to play piano)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.55
Plausible(family room, be used to play piano)
Evidence: 0.88
¬ Typical(family room, be used to play piano)