fireman: get paid

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents employee
Weight: 0.65
, job
Weight: 0.64
, public servant
Weight: 0.64
, worker
Weight: 0.63
Siblings firefighter
Weight: 0.38
, policeman
Weight: 0.35
, construction worker
Weight: 0.35
, office worker
Weight: 0.34
, plumber
Weight: 0.34

Related properties

Property Similarity
get paid 1.00
be paid more than doctors 0.82
get cut 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.66
Plausible(worker, get paid)
Evidence: 0.71
¬ Typical(fireman, get paid)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.66
¬ Plausible(worker, get paid)

Remarkability exclusitivity betweem a parent and a child

0.19
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.85
¬ Remarkable(worker, get paid)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.60
¬ Remarkable(plumber, get paid)
0.06
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.72
¬ Remarkable(construction worker, get paid)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.66
Plausible(worker, get paid)
Evidence: 0.79
Remarkable(fireman, get paid)
Evidence: 0.74
¬ Plausible(fireman, get paid)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.72
Remarkable(construction worker, get paid)
Evidence: 0.80
¬ Plausible(construction worker, get paid)
0.55
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.60
Remarkable(plumber, get paid)
Evidence: 0.88
¬ Plausible(plumber, get paid)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.88
¬ Salient(fireman, get paid)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.88
Salient(fireman, get paid)
Evidence: 0.62
¬ Salient(fireman, be paid more than doctors)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.79
Remarkable(fireman, get paid)
Evidence: 0.47
¬ Remarkable(fireman, be paid more than doctors)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.88
Salient(fireman, get paid)
Evidence: 0.63
¬ Salient(fireman, get cut)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.60
¬ Plausible(fireman, be paid more than doctors)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.79
Remarkable(fireman, get paid)
Evidence: 0.53
¬ Remarkable(fireman, get cut)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.71
Typical(fireman, get paid)
Evidence: 0.71
¬ Typical(fireman, be paid more than doctors)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.59
¬ Plausible(fireman, get cut)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.71
Typical(fireman, get paid)
Evidence: 0.67
¬ Typical(fireman, get cut)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Salient(fireman, get paid)
Evidence: 0.71
¬ Typical(fireman, get paid)
Evidence: 0.79
¬ Remarkable(fireman, get paid)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.74
Plausible(fireman, get paid)
Evidence: 0.71
¬ Typical(fireman, get paid)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.59
¬ Typical(worker, get paid)

Typicality and Rermarkability incompatibility between siblings

0.05
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.82
¬ Typical(construction worker, get paid)
0.04
Rule weight: 0.14
Evidence weight: 0.27
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(fireman, get paid)
Evidence: 0.93
¬ Typical(plumber, get paid)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.71
Typical(fireman, get paid)
Evidence: 0.59
¬ Typical(worker, get paid)