friction: be called necessary evil

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.63
, thing
Weight: 0.62
, problem
Weight: 0.62
, element
Weight: 0.61
, force
Weight: 0.59
Siblings rift
Weight: 0.34
, polarization
Weight: 0.33
, pressure
Weight: 0.33

Related properties

Property Similarity
be called necessary evil 1.00
is necessary evil 0.98
be called evil 0.95
has quality evil 0.87
is necessary 0.82
be called perverse force 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.31
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.82
Evidence: 0.24
Plausible(factor, is necessary)
Evidence: 0.58
¬ Typical(friction, be called necessary evil)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.24
¬ Plausible(factor, is necessary)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.44
¬ Remarkable(friction, be called necessary evil)
Evidence: 0.96
¬ Remarkable(factor, is necessary)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.24
Plausible(factor, is necessary)
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.46
¬ Plausible(friction, be called necessary evil)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.39
¬ Salient(friction, be called necessary evil)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.06
¬ Typical(friction, is necessary)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.37
¬ Remarkable(friction, be called evil)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.27
¬ Plausible(friction, is necessary)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.21
¬ Typical(friction, be called perverse force)
0.58
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.47
¬ Salient(friction, be called evil)
0.57
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.98
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.75
¬ Typical(friction, is necessary evil)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.26
¬ Plausible(friction, be called perverse force)
0.56
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.95
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.58
¬ Plausible(friction, be called evil)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.74
¬ Typical(friction, be called evil)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.31
¬ Salient(friction, be called perverse force)
0.53
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.98
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.66
¬ Remarkable(friction, is necessary evil)
0.52
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.98
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.70
¬ Plausible(friction, is necessary evil)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.76
¬ Typical(friction, has quality evil)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.54
¬ Salient(friction, is necessary)
0.46
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.98
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.75
¬ Salient(friction, is necessary evil)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.74
¬ Plausible(friction, has quality evil)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.74
¬ Remarkable(friction, has quality evil)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.67
¬ Remarkable(friction, be called perverse force)
0.37
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.83
¬ Salient(friction, has quality evil)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.44
Remarkable(friction, be called necessary evil)
Evidence: 0.98
¬ Remarkable(friction, is necessary)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.39
Salient(friction, be called necessary evil)
Evidence: 0.58
¬ Typical(friction, be called necessary evil)
Evidence: 0.44
¬ Remarkable(friction, be called necessary evil)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.46
Plausible(friction, be called necessary evil)
Evidence: 0.58
¬ Typical(friction, be called necessary evil)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.44
¬ Remarkable(friction, be called necessary evil)
Evidence: 0.05
¬ Typical(factor, is necessary)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.58
Typical(friction, be called necessary evil)
Evidence: 0.05
¬ Typical(factor, is necessary)