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gain more land
:
requires save money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires save money
1.00
requires save up money
0.97
requires money
0.86
requires earn money
0.85
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.96
Plausible(
gain more land
,
requires save money
)
⋁
Evidence:
0.83
¬ Salient(
gain more land
,
requires save money
)
Similarity expansion
0.80
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.97
Evidence:
0.96
Plausible(
gain more land
,
requires save money
)
⋁
Evidence:
0.97
¬ Plausible(
gain more land
,
requires save up money
)
0.76
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.97
Evidence:
0.12
Typical(
gain more land
,
requires save money
)
⋁
Evidence:
0.10
¬ Typical(
gain more land
,
requires save up money
)
0.71
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.97
Evidence:
0.83
Salient(
gain more land
,
requires save money
)
⋁
Evidence:
0.86
¬ Salient(
gain more land
,
requires save up money
)
0.70
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.86
Evidence:
0.96
Plausible(
gain more land
,
requires save money
)
⋁
Evidence:
0.98
¬ Plausible(
gain more land
,
requires money
)
0.70
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.85
Evidence:
0.96
Plausible(
gain more land
,
requires save money
)
⋁
Evidence:
0.96
¬ Plausible(
gain more land
,
requires earn money
)
0.68
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.86
Evidence:
0.12
Typical(
gain more land
,
requires save money
)
⋁
Evidence:
0.08
¬ Typical(
gain more land
,
requires money
)
0.67
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.97
Evidence:
0.75
Remarkable(
gain more land
,
requires save money
)
⋁
Evidence:
0.76
¬ Remarkable(
gain more land
,
requires save up money
)
0.65
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.85
Evidence:
0.12
Typical(
gain more land
,
requires save money
)
⋁
Evidence:
0.12
¬ Typical(
gain more land
,
requires earn money
)
0.62
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.86
Evidence:
0.83
Salient(
gain more land
,
requires save money
)
⋁
Evidence:
0.87
¬ Salient(
gain more land
,
requires money
)
0.62
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.85
Evidence:
0.83
Salient(
gain more land
,
requires save money
)
⋁
Evidence:
0.83
¬ Salient(
gain more land
,
requires earn money
)
0.59
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.86
Evidence:
0.75
Remarkable(
gain more land
,
requires save money
)
⋁
Evidence:
0.81
¬ Remarkable(
gain more land
,
requires money
)
0.58
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.85
Evidence:
0.75
Remarkable(
gain more land
,
requires save money
)
⋁
Evidence:
0.77
¬ Remarkable(
gain more land
,
requires earn money
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.83
Salient(
gain more land
,
requires save money
)
⋁
Evidence:
0.12
¬ Typical(
gain more land
,
requires save money
)
⋁
Evidence:
0.75
¬ Remarkable(
gain more land
,
requires save money
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.96
Plausible(
gain more land
,
requires save money
)
⋁
Evidence:
0.12
¬ Typical(
gain more land
,
requires save money
)