gain more land: requires save up money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires save up money 1.00
requires save money 0.97
requires money 0.83
requires earn money 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(gain more land, requires save up money)
Evidence: 0.86
¬ Salient(gain more land, requires save up money)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Plausible(gain more land, requires save up money)
Evidence: 0.96
¬ Plausible(gain more land, requires save money)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.10
Typical(gain more land, requires save up money)
Evidence: 0.12
¬ Typical(gain more land, requires save money)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.86
Salient(gain more land, requires save up money)
Evidence: 0.83
¬ Salient(gain more land, requires save money)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(gain more land, requires save up money)
Evidence: 0.98
¬ Plausible(gain more land, requires money)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.97
Plausible(gain more land, requires save up money)
Evidence: 0.96
¬ Plausible(gain more land, requires earn money)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.76
Remarkable(gain more land, requires save up money)
Evidence: 0.75
¬ Remarkable(gain more land, requires save money)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.10
Typical(gain more land, requires save up money)
Evidence: 0.08
¬ Typical(gain more land, requires money)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.10
Typical(gain more land, requires save up money)
Evidence: 0.12
¬ Typical(gain more land, requires earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Salient(gain more land, requires save up money)
Evidence: 0.83
¬ Salient(gain more land, requires earn money)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.86
Salient(gain more land, requires save up money)
Evidence: 0.87
¬ Salient(gain more land, requires money)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.76
Remarkable(gain more land, requires save up money)
Evidence: 0.77
¬ Remarkable(gain more land, requires earn money)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.76
Remarkable(gain more land, requires save up money)
Evidence: 0.81
¬ Remarkable(gain more land, requires money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(gain more land, requires save up money)
Evidence: 0.10
¬ Typical(gain more land, requires save up money)
Evidence: 0.76
¬ Remarkable(gain more land, requires save up money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(gain more land, requires save up money)
Evidence: 0.10
¬ Typical(gain more land, requires save up money)