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gain more land
:
requires save up money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires save up money
1.00
requires save money
0.97
requires money
0.83
requires earn money
0.83
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.97
Plausible(
gain more land
,
requires save up money
)
⋁
Evidence:
0.86
¬ Salient(
gain more land
,
requires save up money
)
Similarity expansion
0.81
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.97
Evidence:
0.97
Plausible(
gain more land
,
requires save up money
)
⋁
Evidence:
0.96
¬ Plausible(
gain more land
,
requires save money
)
0.74
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.97
Evidence:
0.10
Typical(
gain more land
,
requires save up money
)
⋁
Evidence:
0.12
¬ Typical(
gain more land
,
requires save money
)
0.73
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.97
Evidence:
0.86
Salient(
gain more land
,
requires save up money
)
⋁
Evidence:
0.83
¬ Salient(
gain more land
,
requires save money
)
0.69
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.83
Evidence:
0.97
Plausible(
gain more land
,
requires save up money
)
⋁
Evidence:
0.98
¬ Plausible(
gain more land
,
requires money
)
0.69
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.83
Evidence:
0.97
Plausible(
gain more land
,
requires save up money
)
⋁
Evidence:
0.96
¬ Plausible(
gain more land
,
requires earn money
)
0.68
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.97
Evidence:
0.76
Remarkable(
gain more land
,
requires save up money
)
⋁
Evidence:
0.75
¬ Remarkable(
gain more land
,
requires save money
)
0.66
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.83
Evidence:
0.10
Typical(
gain more land
,
requires save up money
)
⋁
Evidence:
0.08
¬ Typical(
gain more land
,
requires money
)
0.63
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.83
Evidence:
0.10
Typical(
gain more land
,
requires save up money
)
⋁
Evidence:
0.12
¬ Typical(
gain more land
,
requires earn money
)
0.63
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.83
Evidence:
0.86
Salient(
gain more land
,
requires save up money
)
⋁
Evidence:
0.83
¬ Salient(
gain more land
,
requires earn money
)
0.63
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.83
Evidence:
0.86
Salient(
gain more land
,
requires save up money
)
⋁
Evidence:
0.87
¬ Salient(
gain more land
,
requires money
)
0.58
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.83
Evidence:
0.76
Remarkable(
gain more land
,
requires save up money
)
⋁
Evidence:
0.77
¬ Remarkable(
gain more land
,
requires earn money
)
0.57
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.83
Evidence:
0.76
Remarkable(
gain more land
,
requires save up money
)
⋁
Evidence:
0.81
¬ Remarkable(
gain more land
,
requires money
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.86
Salient(
gain more land
,
requires save up money
)
⋁
Evidence:
0.10
¬ Typical(
gain more land
,
requires save up money
)
⋁
Evidence:
0.76
¬ Remarkable(
gain more land
,
requires save up money
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.97
Plausible(
gain more land
,
requires save up money
)
⋁
Evidence:
0.10
¬ Typical(
gain more land
,
requires save up money
)