get away with crime: be used to mobster

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to mobster 1.00
be used to gangster 0.88
be used to mafia member 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.13
Plausible(get away with crime, be used to mobster)
Evidence: 0.31
¬ Salient(get away with crime, be used to mobster)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Typical(get away with crime, be used to mobster)
Evidence: 0.71
¬ Typical(get away with crime, be used to gangster)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.99
Typical(get away with crime, be used to mobster)
Evidence: 0.97
¬ Typical(get away with crime, be used to mafia member)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.14
Remarkable(get away with crime, be used to mobster)
Evidence: 0.18
¬ Remarkable(get away with crime, be used to gangster)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.14
Remarkable(get away with crime, be used to mobster)
Evidence: 0.21
¬ Remarkable(get away with crime, be used to mafia member)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.31
Salient(get away with crime, be used to mobster)
Evidence: 0.33
¬ Salient(get away with crime, be used to mafia member)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.13
Plausible(get away with crime, be used to mobster)
Evidence: 0.30
¬ Plausible(get away with crime, be used to mafia member)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.31
Salient(get away with crime, be used to mobster)
Evidence: 0.51
¬ Salient(get away with crime, be used to gangster)
0.37
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.13
Plausible(get away with crime, be used to mobster)
Evidence: 0.58
¬ Plausible(get away with crime, be used to gangster)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.31
Salient(get away with crime, be used to mobster)
Evidence: 0.99
¬ Typical(get away with crime, be used to mobster)
Evidence: 0.14
¬ Remarkable(get away with crime, be used to mobster)

Typical implies Plausible

0.07
Rule weight: 0.48
Evidence weight: 0.14
Similarity weight: 1.00
Evidence: 0.13
Plausible(get away with crime, be used to mobster)
Evidence: 0.99
¬ Typical(get away with crime, be used to mobster)