get drunk: requires drink lot of alcohool product

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires drink lot of alcohool product 1.00
requires drink lot real fast 0.88
requires drink lot of alcohol 0.87
be motivated by you drink lot of alcohol 0.87
requires drink too much 0.86
requires drink koskenkorva 0.85
requires drink booz 0.85
requires drink 0.85
requires get some alcohol to drink 0.85
be motivated by you drink too much alcohol 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.52
¬ Salient(get drunk, requires drink lot of alcohool product)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.05
¬ Typical(get drunk, requires drink lot of alcohol)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.03
¬ Typical(get drunk, requires drink)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.05
¬ Typical(get drunk, requires drink too much)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.82
¬ Remarkable(get drunk, requires drink lot real fast)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.05
¬ Typical(get drunk, requires get some alcohol to drink)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.95
¬ Remarkable(get drunk, requires drink lot of alcohol)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.94
¬ Remarkable(get drunk, requires drink too much)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.94
¬ Remarkable(get drunk, requires drink koskenkorva)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.95
¬ Remarkable(get drunk, requires drink)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.95
¬ Remarkable(get drunk, requires get some alcohol to drink)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Remarkable(get drunk, requires drink lot of alcohool product)
Evidence: 0.95
¬ Remarkable(get drunk, be motivated by you drink too much alcohol)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.10
¬ Typical(get drunk, requires drink koskenkorva)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.10
¬ Typical(get drunk, be motivated by you drink too much alcohol)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.91
¬ Plausible(get drunk, requires drink lot real fast)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.98
¬ Plausible(get drunk, requires drink lot of alcohol)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.28
¬ Salient(get drunk, requires drink lot real fast)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.94
¬ Plausible(get drunk, requires drink koskenkorva)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.99
¬ Plausible(get drunk, requires drink too much)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 1.00
¬ Plausible(get drunk, requires drink)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.98
¬ Plausible(get drunk, requires get some alcohol to drink)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.94
¬ Plausible(get drunk, be motivated by you drink too much alcohol)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.19
Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.22
¬ Typical(get drunk, requires drink lot real fast)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.57
¬ Salient(get drunk, requires drink koskenkorva)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.65
¬ Salient(get drunk, be motivated by you drink too much alcohol)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.81
¬ Salient(get drunk, requires drink lot of alcohol)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.82
¬ Salient(get drunk, requires drink too much)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.82
¬ Salient(get drunk, requires get some alcohol to drink)
0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.93
¬ Salient(get drunk, requires drink)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.52
Salient(get drunk, requires drink lot of alcohool product)
Evidence: 0.19
¬ Typical(get drunk, requires drink lot of alcohool product)
Evidence: 0.92
¬ Remarkable(get drunk, requires drink lot of alcohool product)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Plausible(get drunk, requires drink lot of alcohool product)
Evidence: 0.19
¬ Typical(get drunk, requires drink lot of alcohool product)