get drunk: requires drink too much

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires drink too much 1.00
be used to drink too much 0.99
be motivated by you drink too much alcohol 0.94
requires drink lot real fast 0.88
be motivated by you drink lot of alcohol 0.87
requires drink koskenkorva 0.86
requires drink booz 0.86
requires drink 0.86
requires drink lot of alcohol 0.86
requires drink lot of alcohool product 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.82
¬ Salient(get drunk, requires drink too much)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.95
¬ Plausible(get drunk, be used to drink too much)
0.80
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.92
¬ Remarkable(get drunk, be used to drink too much)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.94
¬ Plausible(get drunk, be motivated by you drink too much alcohol)
0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.10
¬ Typical(get drunk, be used to drink too much)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.95
¬ Remarkable(get drunk, be motivated by you drink too much alcohol)
0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.99
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.69
¬ Salient(get drunk, be used to drink too much)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.91
¬ Plausible(get drunk, requires drink lot real fast)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.10
¬ Typical(get drunk, be motivated by you drink too much alcohol)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.94
¬ Plausible(get drunk, requires drink koskenkorva)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 1.00
¬ Plausible(get drunk, requires drink)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.98
¬ Plausible(get drunk, requires drink lot of alcohol)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.87
¬ Plausible(get drunk, requires drink lot of alcohool product)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.03
¬ Typical(get drunk, requires drink)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.82
¬ Remarkable(get drunk, requires drink lot real fast)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.28
¬ Salient(get drunk, requires drink lot real fast)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.65
¬ Salient(get drunk, be motivated by you drink too much alcohol)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.94
¬ Remarkable(get drunk, requires drink koskenkorva)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.95
¬ Remarkable(get drunk, requires drink)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.05
¬ Typical(get drunk, requires drink lot of alcohol)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.95
¬ Remarkable(get drunk, requires drink lot of alcohol)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Remarkable(get drunk, requires drink too much)
Evidence: 0.92
¬ Remarkable(get drunk, requires drink lot of alcohool product)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.10
¬ Typical(get drunk, requires drink koskenkorva)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.52
¬ Salient(get drunk, requires drink lot of alcohool product)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.57
¬ Salient(get drunk, requires drink koskenkorva)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.81
¬ Salient(get drunk, requires drink lot of alcohol)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.93
¬ Salient(get drunk, requires drink)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.19
¬ Typical(get drunk, requires drink lot of alcohool product)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.05
Typical(get drunk, requires drink too much)
Evidence: 0.22
¬ Typical(get drunk, requires drink lot real fast)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(get drunk, requires drink too much)
Evidence: 0.05
¬ Typical(get drunk, requires drink too much)
Evidence: 0.94
¬ Remarkable(get drunk, requires drink too much)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(get drunk, requires drink too much)
Evidence: 0.05
¬ Typical(get drunk, requires drink too much)