get some physical activity: be motivated by live good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by live good 1.00
be motivated by feel good 0.87
be motivated by feel healthy 0.83
be motivated by stay healthy 0.83
be used to feel good 0.82
be motivated by keep your heart strong 0.81
causes feel good 0.80
be used to have healthy fun 0.80
be motivated by stay fit 0.79
be motivated by get fit 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.54
¬ Salient(get some physical activity, be motivated by live good)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.85
Remarkable(get some physical activity, be motivated by live good)
Evidence: 0.87
¬ Remarkable(get some physical activity, be motivated by feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.34
Typical(get some physical activity, be motivated by live good)
Evidence: 0.19
¬ Typical(get some physical activity, be motivated by feel healthy)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.34
Typical(get some physical activity, be motivated by live good)
Evidence: 0.26
¬ Typical(get some physical activity, be motivated by feel good)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.85
¬ Plausible(get some physical activity, be motivated by feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.85
Remarkable(get some physical activity, be motivated by live good)
Evidence: 0.89
¬ Remarkable(get some physical activity, be motivated by feel healthy)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.34
Typical(get some physical activity, be motivated by live good)
Evidence: 0.16
¬ Typical(get some physical activity, causes feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(get some physical activity, be motivated by live good)
Evidence: 0.85
¬ Remarkable(get some physical activity, causes feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.85
Remarkable(get some physical activity, be motivated by live good)
Evidence: 0.86
¬ Remarkable(get some physical activity, be used to have healthy fun)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.89
¬ Plausible(get some physical activity, be motivated by feel healthy)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.72
¬ Plausible(get some physical activity, be used to have healthy fun)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.92
¬ Plausible(get some physical activity, causes feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.54
Salient(get some physical activity, be motivated by live good)
Evidence: 0.60
¬ Salient(get some physical activity, be motivated by feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.54
Salient(get some physical activity, be motivated by live good)
Evidence: 0.46
¬ Salient(get some physical activity, be used to have healthy fun)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.54
Salient(get some physical activity, be motivated by live good)
Evidence: 0.62
¬ Salient(get some physical activity, be motivated by feel healthy)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.34
Typical(get some physical activity, be motivated by live good)
Evidence: 0.42
¬ Typical(get some physical activity, be used to have healthy fun)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.54
Salient(get some physical activity, be motivated by live good)
Evidence: 0.74
¬ Salient(get some physical activity, causes feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.54
Salient(get some physical activity, be motivated by live good)
Evidence: 0.34
¬ Typical(get some physical activity, be motivated by live good)
Evidence: 0.85
¬ Remarkable(get some physical activity, be motivated by live good)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Plausible(get some physical activity, be motivated by live good)
Evidence: 0.34
¬ Typical(get some physical activity, be motivated by live good)