go for spin: requires have vehicle that move

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires have vehicle that move 1.00
requires find vehicle and drive it 0.91
requires enter vehicle and drive 0.87
requires car 0.84
requires get in your car and drive 0.83
requires get key to car 0.81
requires start car 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.89
¬ Salient(go for spin, requires have vehicle that move)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.85
¬ Plausible(go for spin, requires find vehicle and drive it)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.90
¬ Plausible(go for spin, requires enter vehicle and drive)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.57
¬ Salient(go for spin, requires find vehicle and drive it)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.03
¬ Salient(go for spin, requires get in your car and drive)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.46
¬ Salient(go for spin, requires enter vehicle and drive)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.79
¬ Plausible(go for spin, requires car)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.22
¬ Salient(go for spin, requires car)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.76
¬ Plausible(go for spin, requires get in your car and drive)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.12
¬ Remarkable(go for spin, requires get in your car and drive)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.67
¬ Plausible(go for spin, requires get key to car)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.81
¬ Plausible(go for spin, requires start car)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.19
¬ Salient(go for spin, requires get key to car)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.40
¬ Salient(go for spin, requires start car)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.42
¬ Remarkable(go for spin, requires enter vehicle and drive)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.30
¬ Remarkable(go for spin, requires car)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.30
¬ Remarkable(go for spin, requires get key to car)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.68
¬ Remarkable(go for spin, requires find vehicle and drive it)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.72
Remarkable(go for spin, requires have vehicle that move)
Evidence: 0.47
¬ Remarkable(go for spin, requires start car)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.27
¬ Typical(go for spin, requires find vehicle and drive it)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.87
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.25
¬ Typical(go for spin, requires enter vehicle and drive)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.38
¬ Typical(go for spin, requires start car)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.46
¬ Typical(go for spin, requires car)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.62
¬ Typical(go for spin, requires get in your car and drive)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.08
Typical(go for spin, requires have vehicle that move)
Evidence: 0.61
¬ Typical(go for spin, requires get key to car)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(go for spin, requires have vehicle that move)
Evidence: 0.08
¬ Typical(go for spin, requires have vehicle that move)
Evidence: 0.72
¬ Remarkable(go for spin, requires have vehicle that move)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(go for spin, requires have vehicle that move)
Evidence: 0.08
¬ Typical(go for spin, requires have vehicle that move)