go outside for even: causes pass even time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes pass even time 1.00
causes pass even 0.97
be used to have good time 0.79
causes not be at home 0.77
be motivated by it be beautiful even 0.77
requires protection from cool even air 0.77
requires invite somebody to go with you 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.50
¬ Salient(go outside for even, causes pass even time)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.54
¬ Typical(go outside for even, causes pass even)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.44
¬ Remarkable(go outside for even, causes pass even)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.74
¬ Plausible(go outside for even, causes pass even)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.14
¬ Salient(go outside for even, causes not be at home)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.59
¬ Salient(go outside for even, causes pass even)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.24
¬ Remarkable(go outside for even, causes not be at home)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.28
¬ Typical(go outside for even, requires invite somebody to go with you)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.47
¬ Typical(go outside for even, be used to have good time)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.47
¬ Typical(go outside for even, be motivated by it be beautiful even)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.46
¬ Typical(go outside for even, requires protection from cool even air)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.61
Typical(go outside for even, causes pass even time)
Evidence: 0.50
¬ Typical(go outside for even, causes not be at home)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.38
¬ Salient(go outside for even, requires invite somebody to go with you)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.71
¬ Plausible(go outside for even, be used to have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.47
¬ Salient(go outside for even, be used to have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.45
¬ Salient(go outside for even, be motivated by it be beautiful even)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.68
¬ Plausible(go outside for even, be motivated by it be beautiful even)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.76
¬ Plausible(go outside for even, requires protection from cool even air)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.82
¬ Plausible(go outside for even, causes not be at home)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.55
¬ Salient(go outside for even, requires protection from cool even air)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.85
¬ Plausible(go outside for even, requires invite somebody to go with you)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.65
¬ Remarkable(go outside for even, requires protection from cool even air)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.80
¬ Remarkable(go outside for even, be used to have good time)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.85
¬ Remarkable(go outside for even, be motivated by it be beautiful even)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.52
Remarkable(go outside for even, causes pass even time)
Evidence: 0.85
¬ Remarkable(go outside for even, requires invite somebody to go with you)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.50
Salient(go outside for even, causes pass even time)
Evidence: 0.61
¬ Typical(go outside for even, causes pass even time)
Evidence: 0.52
¬ Remarkable(go outside for even, causes pass even time)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.67
Plausible(go outside for even, causes pass even time)
Evidence: 0.61
¬ Typical(go outside for even, causes pass even time)