go to baseball game: be used to family fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to family fun 1.00
be used to fun 0.90
be used to have fun 0.88
causes have fun 0.86
be motivated by it be good clean fun 0.81
causes enjoy watch your team 0.77
be motivated by you enjoy watch game 0.77
causes feel more relax and happy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.45
¬ Salient(go to baseball game, be used to family fun)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.40
¬ Typical(go to baseball game, be used to have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.41
¬ Typical(go to baseball game, causes have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.56
¬ Typical(go to baseball game, be used to fun)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.13
¬ Typical(go to baseball game, be motivated by you enjoy watch game)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.18
¬ Typical(go to baseball game, causes enjoy watch your team)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.39
¬ Typical(go to baseball game, be motivated by it be good clean fun)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.67
Typical(go to baseball game, be used to family fun)
Evidence: 0.32
¬ Typical(go to baseball game, causes feel more relax and happy)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.48
¬ Salient(go to baseball game, be used to fun)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.71
¬ Remarkable(go to baseball game, be used to fun)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.66
¬ Plausible(go to baseball game, be used to fun)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.52
¬ Salient(go to baseball game, be used to have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.49
¬ Salient(go to baseball game, causes have fun)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.83
¬ Remarkable(go to baseball game, be used to have fun)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.47
¬ Salient(go to baseball game, be motivated by it be good clean fun)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.75
¬ Plausible(go to baseball game, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.73
¬ Plausible(go to baseball game, causes have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.85
¬ Remarkable(go to baseball game, causes have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.73
¬ Plausible(go to baseball game, be motivated by it be good clean fun)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.88
¬ Remarkable(go to baseball game, be motivated by it be good clean fun)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.55
¬ Salient(go to baseball game, causes enjoy watch your team)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.54
¬ Salient(go to baseball game, causes feel more relax and happy)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.84
¬ Remarkable(go to baseball game, causes feel more relax and happy)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.62
¬ Salient(go to baseball game, be motivated by you enjoy watch game)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.93
¬ Remarkable(go to baseball game, causes enjoy watch your team)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.62
Remarkable(go to baseball game, be used to family fun)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch game)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.81
¬ Plausible(go to baseball game, causes feel more relax and happy)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.87
¬ Plausible(go to baseball game, causes enjoy watch your team)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.90
¬ Plausible(go to baseball game, be motivated by you enjoy watch game)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.45
Salient(go to baseball game, be used to family fun)
Evidence: 0.67
¬ Typical(go to baseball game, be used to family fun)
Evidence: 0.62
¬ Remarkable(go to baseball game, be used to family fun)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.57
Plausible(go to baseball game, be used to family fun)
Evidence: 0.67
¬ Typical(go to baseball game, be used to family fun)