go to baseball game: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun 1.00
be used to fun 0.96
causes have fun 0.95
be used to family fun 0.88
be motivated by it be good clean fun 0.88
be used to have good time 0.83
be motivated by you enjoy watch game 0.82
be motivated by you enjoy watch baseball 0.81
causes feel more relax and happy 0.80
causes enjoy watch your team 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.52
¬ Salient(go to baseball game, be used to have fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.71
¬ Remarkable(go to baseball game, be used to fun)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.85
¬ Remarkable(go to baseball game, causes have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.66
¬ Plausible(go to baseball game, be used to fun)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.62
¬ Remarkable(go to baseball game, be used to family fun)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.73
¬ Plausible(go to baseball game, causes have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.13
¬ Typical(go to baseball game, be motivated by you enjoy watch game)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.57
¬ Plausible(go to baseball game, be used to family fun)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.11
¬ Typical(go to baseball game, be motivated by you enjoy watch baseball)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.88
¬ Remarkable(go to baseball game, be motivated by it be good clean fun)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.48
¬ Salient(go to baseball game, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.49
¬ Salient(go to baseball game, causes have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.73
¬ Plausible(go to baseball game, be motivated by it be good clean fun)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.41
¬ Typical(go to baseball game, causes have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.78
¬ Remarkable(go to baseball game, be used to have good time)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.18
¬ Typical(go to baseball game, causes enjoy watch your team)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.45
¬ Salient(go to baseball game, be used to family fun)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch game)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.84
¬ Remarkable(go to baseball game, causes feel more relax and happy)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.47
¬ Salient(go to baseball game, be motivated by it be good clean fun)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.72
¬ Plausible(go to baseball game, be used to have good time)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.39
¬ Typical(go to baseball game, be motivated by it be good clean fun)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch baseball)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.83
Remarkable(go to baseball game, be used to have fun)
Evidence: 0.93
¬ Remarkable(go to baseball game, causes enjoy watch your team)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.32
¬ Typical(go to baseball game, causes feel more relax and happy)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.56
¬ Typical(go to baseball game, be used to fun)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.90
¬ Plausible(go to baseball game, be motivated by you enjoy watch game)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.81
¬ Plausible(go to baseball game, causes feel more relax and happy)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.52
¬ Salient(go to baseball game, be used to have good time)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.87
¬ Plausible(go to baseball game, causes enjoy watch your team)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.92
¬ Plausible(go to baseball game, be motivated by you enjoy watch baseball)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.46
¬ Typical(go to baseball game, be used to have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.54
¬ Salient(go to baseball game, causes feel more relax and happy)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.55
¬ Salient(go to baseball game, causes enjoy watch your team)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.62
¬ Salient(go to baseball game, be motivated by you enjoy watch game)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.64
¬ Salient(go to baseball game, be motivated by you enjoy watch baseball)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.88
Evidence: 0.40
Typical(go to baseball game, be used to have fun)
Evidence: 0.67
¬ Typical(go to baseball game, be used to family fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.52
Salient(go to baseball game, be used to have fun)
Evidence: 0.40
¬ Typical(go to baseball game, be used to have fun)
Evidence: 0.83
¬ Remarkable(go to baseball game, be used to have fun)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Plausible(go to baseball game, be used to have fun)
Evidence: 0.40
¬ Typical(go to baseball game, be used to have fun)