go to baseball game: be used to fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to fun 1.00
be used to have fun 0.96
causes have fun 0.91
be used to family fun 0.90
be motivated by it be good clean fun 0.86
be motivated by you enjoy watch game 0.79
be used to experience thrill 0.77
be motivated by you enjoy watch baseball 0.77
causes enjoy watch your team 0.76
causes feel more relax and happy 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.48
¬ Salient(go to baseball game, be used to fun)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.40
¬ Typical(go to baseball game, be used to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.41
¬ Typical(go to baseball game, causes have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.13
¬ Typical(go to baseball game, be motivated by you enjoy watch game)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.62
¬ Remarkable(go to baseball game, be used to family fun)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.11
¬ Typical(go to baseball game, be motivated by you enjoy watch baseball)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.83
¬ Remarkable(go to baseball game, be used to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.57
¬ Plausible(go to baseball game, be used to family fun)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.39
¬ Typical(go to baseball game, be motivated by it be good clean fun)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.75
¬ Plausible(go to baseball game, be used to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.18
¬ Typical(go to baseball game, causes enjoy watch your team)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.52
¬ Salient(go to baseball game, be used to have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.85
¬ Remarkable(go to baseball game, causes have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.45
¬ Salient(go to baseball game, be used to family fun)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.73
¬ Plausible(go to baseball game, causes have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.49
¬ Salient(go to baseball game, causes have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.48
¬ Remarkable(go to baseball game, be used to experience thrill)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.47
¬ Salient(go to baseball game, be motivated by it be good clean fun)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.32
¬ Typical(go to baseball game, causes feel more relax and happy)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.73
¬ Plausible(go to baseball game, be motivated by it be good clean fun)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.88
¬ Remarkable(go to baseball game, be motivated by it be good clean fun)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.90
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.67
¬ Typical(go to baseball game, be used to family fun)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.66
¬ Plausible(go to baseball game, be used to experience thrill)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.84
¬ Remarkable(go to baseball game, causes feel more relax and happy)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch game)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.51
¬ Salient(go to baseball game, be used to experience thrill)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.94
¬ Remarkable(go to baseball game, be motivated by you enjoy watch baseball)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.71
Remarkable(go to baseball game, be used to fun)
Evidence: 0.93
¬ Remarkable(go to baseball game, causes enjoy watch your team)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.56
Typical(go to baseball game, be used to fun)
Evidence: 0.63
¬ Typical(go to baseball game, be used to experience thrill)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.81
¬ Plausible(go to baseball game, causes feel more relax and happy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.54
¬ Salient(go to baseball game, causes feel more relax and happy)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.55
¬ Salient(go to baseball game, causes enjoy watch your team)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.90
¬ Plausible(go to baseball game, be motivated by you enjoy watch game)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.87
¬ Plausible(go to baseball game, causes enjoy watch your team)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.62
¬ Salient(go to baseball game, be motivated by you enjoy watch game)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.92
¬ Plausible(go to baseball game, be motivated by you enjoy watch baseball)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.64
¬ Salient(go to baseball game, be motivated by you enjoy watch baseball)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.48
Salient(go to baseball game, be used to fun)
Evidence: 0.56
¬ Typical(go to baseball game, be used to fun)
Evidence: 0.71
¬ Remarkable(go to baseball game, be used to fun)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.66
Plausible(go to baseball game, be used to fun)
Evidence: 0.56
¬ Typical(go to baseball game, be used to fun)