go to mall: be used to good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to good time 1.00
be used to have good time 0.97
be motivated by you have nothing good to do 0.83
requires make sure you have enough money 0.82
requires make sure you have money 0.81
causes you buy thing you do not need 0.79
be used to spend too much money 0.78
requires be ready to walk lot 0.77
be motivated by you need to buy something 0.77
be motivated by you want to buy something 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.55
¬ Salient(go to mall, be used to good time)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.78
¬ Plausible(go to mall, be used to have good time)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.05
¬ Typical(go to mall, causes you buy thing you do not need)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.16
¬ Typical(go to mall, be motivated by you have nothing good to do)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.04
¬ Typical(go to mall, be motivated by you need to buy something)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.06
¬ Typical(go to mall, be motivated by you want to buy something)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.43
¬ Typical(go to mall, be used to have good time)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.52
¬ Salient(go to mall, be used to have good time)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.81
¬ Remarkable(go to mall, be used to have good time)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.32
¬ Salient(go to mall, be motivated by you have nothing good to do)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.95
¬ Plausible(go to mall, be motivated by you have nothing good to do)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have enough money)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.82
¬ Plausible(go to mall, be used to spend too much money)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.45
Typical(go to mall, be used to good time)
Evidence: 0.33
¬ Typical(go to mall, be used to spend too much money)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.99
¬ Plausible(go to mall, causes you buy thing you do not need)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.85
¬ Remarkable(go to mall, be motivated by you have nothing good to do)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.98
¬ Plausible(go to mall, be motivated by you need to buy something)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.97
¬ Plausible(go to mall, be motivated by you want to buy something)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.52
¬ Salient(go to mall, be used to spend too much money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.88
¬ Remarkable(go to mall, be used to spend too much money)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.95
¬ Remarkable(go to mall, causes you buy thing you do not need)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you need to buy something)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.70
Remarkable(go to mall, be used to good time)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you want to buy something)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.73
¬ Salient(go to mall, be motivated by you want to buy something)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.81
¬ Salient(go to mall, causes you buy thing you do not need)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.80
¬ Salient(go to mall, be motivated by you need to buy something)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.55
Salient(go to mall, be used to good time)
Evidence: 0.45
¬ Typical(go to mall, be used to good time)
Evidence: 0.70
¬ Remarkable(go to mall, be used to good time)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to mall, be used to good time)
Evidence: 0.45
¬ Typical(go to mall, be used to good time)