go to mall: requires make sure you have enough money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires make sure you have enough money 1.00
requires make sure you have money 0.98
causes you buy thing you do not need 0.90
requires get your money 0.88
be motivated by you have nothing good to do 0.87
be motivated by you need to buy something 0.87
requires get money 0.87
be motivated by you want to buy something 0.87
be used to have good time 0.85
requires find money to spend there 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.99
¬ Plausible(go to mall, causes you buy thing you do not need)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.98
¬ Plausible(go to mall, requires get your money)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.95
¬ Plausible(go to mall, be motivated by you have nothing good to do)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.05
¬ Typical(go to mall, causes you buy thing you do not need)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.95
¬ Remarkable(go to mall, causes you buy thing you do not need)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.98
¬ Plausible(go to mall, be motivated by you need to buy something)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.96
¬ Plausible(go to mall, requires get money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.97
¬ Plausible(go to mall, be motivated by you want to buy something)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.95
¬ Remarkable(go to mall, requires get your money)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.78
¬ Plausible(go to mall, be used to have good time)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.85
¬ Remarkable(go to mall, be motivated by you have nothing good to do)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.04
¬ Typical(go to mall, be motivated by you need to buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you need to buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.95
¬ Remarkable(go to mall, requires get money)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you want to buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.06
¬ Typical(go to mall, be motivated by you want to buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Remarkable(go to mall, requires make sure you have enough money)
Evidence: 0.81
¬ Remarkable(go to mall, be used to have good time)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.32
¬ Salient(go to mall, be motivated by you have nothing good to do)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.08
¬ Typical(go to mall, requires get money)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.52
¬ Salient(go to mall, be used to have good time)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.74
¬ Salient(go to mall, requires get your money)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.81
¬ Salient(go to mall, causes you buy thing you do not need)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.71
¬ Salient(go to mall, requires get money)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.16
¬ Typical(go to mall, be motivated by you have nothing good to do)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.73
¬ Salient(go to mall, be motivated by you want to buy something)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.80
¬ Salient(go to mall, be motivated by you need to buy something)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.06
Typical(go to mall, requires make sure you have enough money)
Evidence: 0.43
¬ Typical(go to mall, be used to have good time)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.80
Salient(go to mall, requires make sure you have enough money)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to mall, requires make sure you have enough money)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)