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go to mall
:
requires make sure you have enough money
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires make sure you have enough money
1.00
requires make sure you have money
0.98
causes you buy thing you do not need
0.90
requires get your money
0.88
be motivated by you have nothing good to do
0.87
be motivated by you need to buy something
0.87
requires get money
0.87
be motivated by you want to buy something
0.87
be used to have good time
0.85
requires find money to spend there
0.83
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.80
¬ Salient(
go to mall
,
requires make sure you have enough money
)
Similarity expansion
0.82
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.98
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.98
¬ Plausible(
go to mall
,
requires make sure you have money
)
0.79
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.98
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.96
¬ Remarkable(
go to mall
,
requires make sure you have money
)
0.79
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.98
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.05
¬ Typical(
go to mall
,
requires make sure you have money
)
0.75
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.90
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.99
¬ Plausible(
go to mall
,
causes you buy thing you do not need
)
0.74
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.88
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.98
¬ Plausible(
go to mall
,
requires get your money
)
0.73
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.87
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.95
¬ Plausible(
go to mall
,
be motivated by you have nothing good to do
)
0.73
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.90
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.05
¬ Typical(
go to mall
,
causes you buy thing you do not need
)
0.73
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.90
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.95
¬ Remarkable(
go to mall
,
causes you buy thing you do not need
)
0.73
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.87
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.98
¬ Plausible(
go to mall
,
be motivated by you need to buy something
)
0.73
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.87
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.96
¬ Plausible(
go to mall
,
requires get money
)
0.72
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.87
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.97
¬ Plausible(
go to mall
,
be motivated by you want to buy something
)
0.72
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.88
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.95
¬ Remarkable(
go to mall
,
requires get your money
)
0.72
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.85
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.78
¬ Plausible(
go to mall
,
be used to have good time
)
0.71
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.88
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.06
¬ Typical(
go to mall
,
requires get your money
)
0.71
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.87
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.85
¬ Remarkable(
go to mall
,
be motivated by you have nothing good to do
)
0.71
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.87
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.04
¬ Typical(
go to mall
,
be motivated by you need to buy something
)
0.70
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.98
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.76
¬ Salient(
go to mall
,
requires make sure you have money
)
0.70
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.87
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.96
¬ Remarkable(
go to mall
,
be motivated by you need to buy something
)
0.70
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.87
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.95
¬ Remarkable(
go to mall
,
requires get money
)
0.70
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.87
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.96
¬ Remarkable(
go to mall
,
be motivated by you want to buy something
)
0.70
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.87
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.06
¬ Typical(
go to mall
,
be motivated by you want to buy something
)
0.70
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.85
Evidence:
0.95
Remarkable(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.81
¬ Remarkable(
go to mall
,
be used to have good time
)
0.70
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.87
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.32
¬ Salient(
go to mall
,
be motivated by you have nothing good to do
)
0.68
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.87
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.08
¬ Typical(
go to mall
,
requires get money
)
0.65
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.85
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.52
¬ Salient(
go to mall
,
be used to have good time
)
0.64
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.88
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.74
¬ Salient(
go to mall
,
requires get your money
)
0.64
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.90
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.81
¬ Salient(
go to mall
,
causes you buy thing you do not need
)
0.63
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.87
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.71
¬ Salient(
go to mall
,
requires get money
)
0.63
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.87
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.16
¬ Typical(
go to mall
,
be motivated by you have nothing good to do
)
0.63
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.87
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.73
¬ Salient(
go to mall
,
be motivated by you want to buy something
)
0.62
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.87
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.80
¬ Salient(
go to mall
,
be motivated by you need to buy something
)
0.43
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.85
Evidence:
0.06
Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.43
¬ Typical(
go to mall
,
be used to have good time
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.80
Salient(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.06
¬ Typical(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.95
¬ Remarkable(
go to mall
,
requires make sure you have enough money
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.98
Plausible(
go to mall
,
requires make sure you have enough money
)
⋁
Evidence:
0.06
¬ Typical(
go to mall
,
requires make sure you have enough money
)