go to mall: requires get your money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get your money 1.00
requires get money 0.96
requires make sure you have money 0.91
requires take money 0.89
requires make sure you have enough money 0.88
causes spend your money 0.88
requires get in your car 0.87
requires find money to spend there 0.86
causes you buy thing you do not need 0.86
be motivated by you need to buy something 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.74
¬ Salient(go to mall, requires get your money)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.96
¬ Plausible(go to mall, requires get money)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.95
¬ Remarkable(go to mall, requires get money)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.08
¬ Typical(go to mall, requires get money)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have enough money)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.89
¬ Plausible(go to mall, causes spend your money)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.94
¬ Plausible(go to mall, requires get in your car)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.74
¬ Remarkable(go to mall, requires get in your car)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.90
¬ Remarkable(go to mall, causes spend your money)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.99
¬ Plausible(go to mall, causes you buy thing you do not need)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.98
¬ Plausible(go to mall, be motivated by you need to buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.05
¬ Typical(go to mall, causes you buy thing you do not need)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.95
¬ Remarkable(go to mall, causes you buy thing you do not need)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.29
¬ Salient(go to mall, requires get in your car)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.04
¬ Typical(go to mall, be motivated by you need to buy something)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.95
Remarkable(go to mall, requires get your money)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you need to buy something)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.71
¬ Salient(go to mall, requires get money)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.63
¬ Salient(go to mall, causes spend your money)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.20
¬ Typical(go to mall, causes spend your money)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.06
Typical(go to mall, requires get your money)
Evidence: 0.21
¬ Typical(go to mall, requires get in your car)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.81
¬ Salient(go to mall, causes you buy thing you do not need)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.80
¬ Salient(go to mall, be motivated by you need to buy something)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.74
Salient(go to mall, requires get your money)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)
Evidence: 0.95
¬ Remarkable(go to mall, requires get your money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to mall, requires get your money)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)