go to mall: requires get in your car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in your car 1.00
requires get your money 0.87
requires get out of house 0.85
requires leave your house 0.84
causes you buy thing you do not need 0.81
requires make sure you have money 0.81
requires get money 0.81
requires find out where it be 0.80
requires make sure you have enough money 0.80
be motivated by you need to buy something 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.29
¬ Salient(go to mall, requires get in your car)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.98
¬ Plausible(go to mall, requires get your money)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.08
¬ Salient(go to mall, requires get out of house)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.91
¬ Plausible(go to mall, requires get out of house)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.22
¬ Remarkable(go to mall, requires get out of house)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.92
¬ Plausible(go to mall, requires leave your house)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.23
¬ Remarkable(go to mall, requires leave your house)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.05
¬ Typical(go to mall, causes you buy thing you do not need)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.09
¬ Salient(go to mall, requires leave your house)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.04
¬ Typical(go to mall, be motivated by you need to buy something)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.99
¬ Plausible(go to mall, causes you buy thing you do not need)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.96
¬ Plausible(go to mall, requires get money)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.08
¬ Typical(go to mall, requires get money)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.89
¬ Plausible(go to mall, requires find out where it be)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have enough money)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.98
¬ Plausible(go to mall, be motivated by you need to buy something)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.95
¬ Remarkable(go to mall, requires get your money)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.23
¬ Typical(go to mall, requires find out where it be)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.89
¬ Remarkable(go to mall, requires find out where it be)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.95
¬ Remarkable(go to mall, causes you buy thing you do not need)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.95
¬ Remarkable(go to mall, requires get money)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.36
¬ Typical(go to mall, requires leave your house)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.74
Remarkable(go to mall, requires get in your car)
Evidence: 0.96
¬ Remarkable(go to mall, be motivated by you need to buy something)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.21
Typical(go to mall, requires get in your car)
Evidence: 0.39
¬ Typical(go to mall, requires get out of house)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.50
¬ Salient(go to mall, requires find out where it be)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.74
¬ Salient(go to mall, requires get your money)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.81
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.71
¬ Salient(go to mall, requires get money)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.80
¬ Salient(go to mall, be motivated by you need to buy something)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.81
¬ Salient(go to mall, causes you buy thing you do not need)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.29
Salient(go to mall, requires get in your car)
Evidence: 0.21
¬ Typical(go to mall, requires get in your car)
Evidence: 0.74
¬ Remarkable(go to mall, requires get in your car)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(go to mall, requires get in your car)
Evidence: 0.21
¬ Typical(go to mall, requires get in your car)