go to mall: requires get out of house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get out of house 1.00
requires find out where it be 0.87
requires leave your house 0.86
requires get in your car 0.85
requires get your money 0.81
requires get money 0.81
requires make sure you have money 0.79
requires go 0.78
requires make sure you have enough money 0.77
requires find money to spend there 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.08
¬ Salient(go to mall, requires get out of house)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.89
¬ Plausible(go to mall, requires find out where it be)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.06
¬ Typical(go to mall, requires get your money)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.09
¬ Salient(go to mall, requires leave your house)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.92
¬ Plausible(go to mall, requires leave your house)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.94
¬ Plausible(go to mall, requires get in your car)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.08
¬ Typical(go to mall, requires get money)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.05
¬ Typical(go to mall, requires make sure you have money)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.23
¬ Typical(go to mall, requires find out where it be)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.06
¬ Typical(go to mall, requires make sure you have enough money)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.21
¬ Typical(go to mall, requires get in your car)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.98
¬ Plausible(go to mall, requires get your money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.96
¬ Plausible(go to mall, requires get money)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have money)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.23
¬ Remarkable(go to mall, requires leave your house)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.98
¬ Plausible(go to mall, requires make sure you have enough money)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.39
Typical(go to mall, requires get out of house)
Evidence: 0.36
¬ Typical(go to mall, requires leave your house)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.29
¬ Salient(go to mall, requires get in your car)
0.40
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.87
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.50
¬ Salient(go to mall, requires find out where it be)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.74
¬ Remarkable(go to mall, requires get in your car)
0.24
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.81
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.71
¬ Salient(go to mall, requires get money)
0.23
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.87
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.89
¬ Remarkable(go to mall, requires find out where it be)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.81
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.74
¬ Salient(go to mall, requires get your money)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.79
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.76
¬ Salient(go to mall, requires make sure you have money)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.81
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.95
¬ Remarkable(go to mall, requires get money)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.81
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.95
¬ Remarkable(go to mall, requires get your money)
0.18
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.77
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.80
¬ Salient(go to mall, requires make sure you have enough money)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.77
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.95
¬ Remarkable(go to mall, requires make sure you have enough money)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.79
Evidence: 0.22
Remarkable(go to mall, requires get out of house)
Evidence: 0.96
¬ Remarkable(go to mall, requires make sure you have money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.08
Salient(go to mall, requires get out of house)
Evidence: 0.39
¬ Typical(go to mall, requires get out of house)
Evidence: 0.22
¬ Remarkable(go to mall, requires get out of house)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to mall, requires get out of house)
Evidence: 0.39
¬ Typical(go to mall, requires get out of house)