go to market: requires get in your car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get in your car 1.00
requires get in car 0.96
requires take your car 0.95
requires car 0.90
requires get on your bicycle and go 0.90
requires car to drive 0.86
requires find your wallet 0.81
be motivated by you do not have any food at home 0.81
requires get money 0.81
requires walk or drive there 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.09
¬ Salient(go to market, requires get in your car)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.07
¬ Salient(go to market, requires get in car)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.80
¬ Plausible(go to market, requires get in car)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.07
¬ Salient(go to market, requires take your car)
0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.12
¬ Remarkable(go to market, requires get in car)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.03
¬ Salient(go to market, requires get on your bicycle and go)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.86
¬ Plausible(go to market, requires take your car)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.15
¬ Remarkable(go to market, requires take your car)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.73
¬ Plausible(go to market, requires car)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.03
¬ Salient(go to market, requires car to drive)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.05
¬ Remarkable(go to market, requires car to drive)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.11
¬ Remarkable(go to market, requires get on your bicycle and go)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.88
¬ Plausible(go to market, requires get on your bicycle and go)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.77
¬ Plausible(go to market, requires car to drive)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.20
¬ Remarkable(go to market, requires car)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.58
¬ Plausible(go to market, requires find your wallet)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.06
¬ Salient(go to market, be motivated by you do not have any food at home)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.09
¬ Typical(go to market, requires get money)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.95
¬ Plausible(go to market, be motivated by you do not have any food at home)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.96
¬ Plausible(go to market, requires get money)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.25
¬ Salient(go to market, requires car)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.24
¬ Typical(go to market, be motivated by you do not have any food at home)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.28
¬ Remarkable(go to market, requires find your wallet)
0.54
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.95
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.50
¬ Typical(go to market, requires take your car)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.27
¬ Salient(go to market, requires find your wallet)
0.52
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.49
¬ Typical(go to market, requires get on your bicycle and go)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.44
¬ Remarkable(go to market, be motivated by you do not have any food at home)
0.46
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.96
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.65
¬ Typical(go to market, requires get in car)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.90
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.70
¬ Typical(go to market, requires car)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.80
¬ Typical(go to market, requires car to drive)
0.30
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.81
Evidence: 0.32
Typical(go to market, requires get in your car)
Evidence: 0.84
¬ Typical(go to market, requires find your wallet)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.81
Evidence: 0.36
Remarkable(go to market, requires get in your car)
Evidence: 0.92
¬ Remarkable(go to market, requires get money)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.81
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.76
¬ Salient(go to market, requires get money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.09
Salient(go to market, requires get in your car)
Evidence: 0.32
¬ Typical(go to market, requires get in your car)
Evidence: 0.36
¬ Remarkable(go to market, requires get in your car)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(go to market, requires get in your car)
Evidence: 0.32
¬ Typical(go to market, requires get in your car)