go to party: be motivated by get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by get drunk 1.00
be used to get drunk 0.97
causes get drunk 0.96
causes you get drunk 0.94
be motivated by drink alcohol with other person 0.84
wants to drink alcohol 0.80
be used to drink 0.80
causes drink alcohol 0.80
causes eat drink and talk 0.77
causes drunken mayhem 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.43
¬ Salient(go to party, be motivated by get drunk)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.65
¬ Remarkable(go to party, be used to get drunk)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.67
¬ Remarkable(go to party, causes get drunk)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.49
¬ Plausible(go to party, causes get drunk)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.56
¬ Plausible(go to party, be used to get drunk)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.01
¬ Remarkable(go to party, causes drunken mayhem)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.01
¬ Salient(go to party, causes drunken mayhem)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.41
¬ Salient(go to party, be used to get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.39
¬ Salient(go to party, causes get drunk)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.64
¬ Remarkable(go to party, be motivated by drink alcohol with other person)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.68
¬ Typical(go to party, be used to get drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.56
¬ Remarkable(go to party, causes drink alcohol)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.59
¬ Remarkable(go to party, be used to drink)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.73
¬ Typical(go to party, causes get drunk)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.58
¬ Plausible(go to party, be motivated by drink alcohol with other person)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.33
¬ Salient(go to party, causes drink alcohol)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.41
¬ Salient(go to party, be motivated by drink alcohol with other person)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.76
Remarkable(go to party, be motivated by get drunk)
Evidence: 0.73
¬ Remarkable(go to party, causes eat drink and talk)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.56
¬ Plausible(go to party, causes drink alcohol)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.52
¬ Typical(go to party, be used to drink)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.67
¬ Typical(go to party, be motivated by drink alcohol with other person)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.56
¬ Typical(go to party, causes eat drink and talk)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.43
¬ Salient(go to party, causes eat drink and talk)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.49
¬ Salient(go to party, be used to drink)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.73
¬ Plausible(go to party, be used to drink)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.66
¬ Plausible(go to party, causes eat drink and talk)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.65
¬ Plausible(go to party, causes drunken mayhem)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.71
¬ Typical(go to party, causes drink alcohol)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.58
Typical(go to party, be motivated by get drunk)
Evidence: 0.97
¬ Typical(go to party, causes drunken mayhem)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.43
Salient(go to party, be motivated by get drunk)
Evidence: 0.58
¬ Typical(go to party, be motivated by get drunk)
Evidence: 0.76
¬ Remarkable(go to party, be motivated by get drunk)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.62
Plausible(go to party, be motivated by get drunk)
Evidence: 0.58
¬ Typical(go to party, be motivated by get drunk)