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go to play
:
requires bring your coat
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires bring your coat
1.00
requires bring money
0.80
requires go with someone
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.73
Plausible(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.19
¬ Salient(
go to play
,
requires bring your coat
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.77
Evidence:
0.74
Typical(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.07
¬ Typical(
go to play
,
requires go with someone
)
0.59
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.80
Evidence:
0.74
Typical(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.49
¬ Typical(
go to play
,
requires bring money
)
0.54
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.80
Evidence:
0.73
Plausible(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.75
¬ Plausible(
go to play
,
requires bring money
)
0.48
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.77
Evidence:
0.73
Plausible(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.98
¬ Plausible(
go to play
,
requires go with someone
)
0.40
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.80
Evidence:
0.19
Salient(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.51
¬ Salient(
go to play
,
requires bring money
)
0.34
Rule weight:
0.85
Evidence weight:
0.51
Similarity weight:
0.80
Evidence:
0.11
Remarkable(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.56
¬ Remarkable(
go to play
,
requires bring money
)
0.20
Rule weight:
0.85
Evidence weight:
0.30
Similarity weight:
0.77
Evidence:
0.19
Salient(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.86
¬ Salient(
go to play
,
requires go with someone
)
0.15
Rule weight:
0.85
Evidence weight:
0.24
Similarity weight:
0.77
Evidence:
0.11
Remarkable(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.86
¬ Remarkable(
go to play
,
requires go with someone
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.19
Salient(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.74
¬ Typical(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.11
¬ Remarkable(
go to play
,
requires bring your coat
)
Typical implies Plausible
0.38
Rule weight:
0.48
Evidence weight:
0.80
Similarity weight:
1.00
Evidence:
0.73
Plausible(
go to play
,
requires bring your coat
)
⋁
Evidence:
0.74
¬ Typical(
go to play
,
requires bring your coat
)