go to play: requires bring your coat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires bring your coat 1.00
requires bring money 0.80
requires go with someone 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.73
Plausible(go to play, requires bring your coat)
Evidence: 0.19
¬ Salient(go to play, requires bring your coat)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.74
Typical(go to play, requires bring your coat)
Evidence: 0.07
¬ Typical(go to play, requires go with someone)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.74
Typical(go to play, requires bring your coat)
Evidence: 0.49
¬ Typical(go to play, requires bring money)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.73
Plausible(go to play, requires bring your coat)
Evidence: 0.75
¬ Plausible(go to play, requires bring money)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.73
Plausible(go to play, requires bring your coat)
Evidence: 0.98
¬ Plausible(go to play, requires go with someone)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.19
Salient(go to play, requires bring your coat)
Evidence: 0.51
¬ Salient(go to play, requires bring money)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.11
Remarkable(go to play, requires bring your coat)
Evidence: 0.56
¬ Remarkable(go to play, requires bring money)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.19
Salient(go to play, requires bring your coat)
Evidence: 0.86
¬ Salient(go to play, requires go with someone)
0.15
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.11
Remarkable(go to play, requires bring your coat)
Evidence: 0.86
¬ Remarkable(go to play, requires go with someone)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(go to play, requires bring your coat)
Evidence: 0.74
¬ Typical(go to play, requires bring your coat)
Evidence: 0.11
¬ Remarkable(go to play, requires bring your coat)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.73
Plausible(go to play, requires bring your coat)
Evidence: 0.74
¬ Typical(go to play, requires bring your coat)