go to play: requires go with someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires go with someone 1.00
requires go to theatre 0.88
causes you meet someone 0.86
be motivated by see someone act 0.84
requires go to play house 0.83
requires ask your mother 0.82
be used to see your child act 0.81
requires sit through whole thing 0.80
causes you sit 0.80
be motivated by see your child perform 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.86
¬ Salient(go to play, requires go with someone)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.83
¬ Plausible(go to play, requires go to theatre)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.24
¬ Salient(go to play, requires go to theatre)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.79
¬ Plausible(go to play, causes you meet someone)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.48
¬ Remarkable(go to play, requires go to theatre)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.84
¬ Plausible(go to play, be motivated by see someone act)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.83
¬ Plausible(go to play, requires go to play house)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.71
¬ Plausible(go to play, requires ask your mother)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.13
¬ Salient(go to play, requires ask your mother)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.85
¬ Plausible(go to play, be used to see your child act)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.54
¬ Salient(go to play, causes you meet someone)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.18
¬ Remarkable(go to play, requires ask your mother)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.86
¬ Plausible(go to play, requires sit through whole thing)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.80
¬ Plausible(go to play, causes you sit)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.35
¬ Salient(go to play, requires go to play house)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.18
¬ Remarkable(go to play, requires sit through whole thing)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.76
¬ Plausible(go to play, be motivated by see your child perform)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.21
¬ Salient(go to play, requires sit through whole thing)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.72
¬ Remarkable(go to play, causes you meet someone)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.22
¬ Salient(go to play, causes you sit)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.60
¬ Salient(go to play, be motivated by see someone act)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.31
¬ Remarkable(go to play, causes you sit)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.53
¬ Salient(go to play, be used to see your child act)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.46
¬ Salient(go to play, be motivated by see your child perform)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.77
¬ Remarkable(go to play, requires go to play house)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by see someone act)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.77
¬ Remarkable(go to play, be used to see your child act)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.86
Remarkable(go to play, requires go with someone)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by see your child perform)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.28
¬ Typical(go to play, be motivated by see someone act)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.30
¬ Typical(go to play, be used to see your child act)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.34
¬ Typical(go to play, requires go to play house)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.40
¬ Typical(go to play, requires go to theatre)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.86
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.39
¬ Typical(go to play, causes you meet someone)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.36
¬ Typical(go to play, be motivated by see your child perform)
0.40
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.45
¬ Typical(go to play, requires sit through whole thing)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.51
¬ Typical(go to play, causes you sit)
0.23
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.82
Evidence: 0.07
Typical(go to play, requires go with someone)
Evidence: 0.72
¬ Typical(go to play, requires ask your mother)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(go to play, requires go with someone)
Evidence: 0.07
¬ Typical(go to play, requires go with someone)
Evidence: 0.86
¬ Remarkable(go to play, requires go with someone)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to play, requires go with someone)
Evidence: 0.07
¬ Typical(go to play, requires go with someone)