go to play: causes you meet someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you meet someone 1.00
requires go with someone 0.86
be motivated by see someone act 0.81
causes you sit 0.80
be used to see your friend perform 0.80
be motivated by see your child perform 0.80
be used to see your child act 0.80
causes you laugh 0.79
requires ask your mother 0.78
requires decide what to play 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.54
¬ Salient(go to play, causes you meet someone)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.07
¬ Typical(go to play, requires go with someone)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.18
¬ Remarkable(go to play, requires ask your mother)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.13
¬ Salient(go to play, requires ask your mother)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.31
¬ Remarkable(go to play, causes you sit)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.10
¬ Typical(go to play, requires decide what to play)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.22
¬ Salient(go to play, causes you sit)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.51
¬ Plausible(go to play, causes you laugh)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.98
¬ Plausible(go to play, requires go with someone)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.28
¬ Typical(go to play, be motivated by see someone act)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.78
¬ Plausible(go to play, be used to see your friend perform)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.80
¬ Plausible(go to play, causes you sit)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.76
¬ Plausible(go to play, be motivated by see your child perform)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.84
¬ Plausible(go to play, be motivated by see someone act)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.71
¬ Plausible(go to play, requires ask your mother)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.85
¬ Plausible(go to play, be used to see your child act)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.37
¬ Salient(go to play, causes you laugh)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.30
¬ Typical(go to play, be used to see your child act)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.86
¬ Remarkable(go to play, requires go with someone)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.64
¬ Remarkable(go to play, causes you laugh)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.44
¬ Salient(go to play, be used to see your friend perform)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.35
¬ Typical(go to play, be used to see your friend perform)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.46
¬ Salient(go to play, be motivated by see your child perform)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.36
¬ Typical(go to play, be motivated by see your child perform)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.77
¬ Remarkable(go to play, be used to see your child act)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.97
¬ Plausible(go to play, requires decide what to play)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.85
¬ Remarkable(go to play, be motivated by see someone act)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.86
¬ Remarkable(go to play, be used to see your friend perform)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.76
¬ Remarkable(go to play, requires decide what to play)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.53
¬ Salient(go to play, be used to see your child act)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.72
Remarkable(go to play, causes you meet someone)
Evidence: 0.87
¬ Remarkable(go to play, be motivated by see your child perform)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.60
¬ Salient(go to play, be motivated by see someone act)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.51
¬ Typical(go to play, causes you sit)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.86
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.86
¬ Salient(go to play, requires go with someone)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.77
¬ Salient(go to play, requires decide what to play)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.72
¬ Typical(go to play, requires ask your mother)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.39
Typical(go to play, causes you meet someone)
Evidence: 0.73
¬ Typical(go to play, causes you laugh)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.54
Salient(go to play, causes you meet someone)
Evidence: 0.39
¬ Typical(go to play, causes you meet someone)
Evidence: 0.72
¬ Remarkable(go to play, causes you meet someone)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.79
Plausible(go to play, causes you meet someone)
Evidence: 0.39
¬ Typical(go to play, causes you meet someone)