graffiti: be bad for community

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents street
Weight: 0.47
, expression
Weight: 0.39
, restaurant
Weight: 0.36
, work
Weight: 0.35
, part
Weight: 0.35
Siblings street sign
Weight: 0.31
, alley
Weight: 0.29
, driveway
Weight: 0.28
, boulevard
Weight: 0.28
, sign language
Weight: 0.27

Related properties

Property Similarity
be bad for community 1.00
be good for community 0.97
be bad for environment 0.81
be good for environment 0.78
has quality bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.84
Plausible(street, has quality bad)
Evidence: 0.50
¬ Typical(graffiti, be bad for community)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.84
¬ Plausible(street, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(graffiti, be bad for community)
Evidence: 0.52
¬ Remarkable(street, has quality bad)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(graffiti, be bad for community)
Evidence: 0.35
¬ Remarkable(driveway, has quality bad)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.84
Plausible(street, has quality bad)
Evidence: 0.45
Remarkable(graffiti, be bad for community)
Evidence: 0.42
¬ Plausible(graffiti, be bad for community)

Remarkability from sibling implausibility

0.35
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.35
Remarkable(driveway, has quality bad)
Evidence: 0.61
¬ Plausible(driveway, has quality bad)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.39
¬ Salient(graffiti, be bad for community)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.45
Remarkable(graffiti, be bad for community)
Evidence: 0.24
¬ Remarkable(graffiti, be good for community)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.39
Salient(graffiti, be bad for community)
Evidence: 0.21
¬ Salient(graffiti, be good for community)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.23
¬ Plausible(graffiti, be good for community)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.50
Typical(graffiti, be bad for community)
Evidence: 0.42
¬ Typical(graffiti, be good for community)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.50
Typical(graffiti, be bad for community)
Evidence: 0.19
¬ Typical(graffiti, be bad for environment)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.50
Typical(graffiti, be bad for community)
Evidence: 0.14
¬ Typical(graffiti, be good for environment)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.14
¬ Plausible(graffiti, be good for environment)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.22
¬ Plausible(graffiti, be bad for environment)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.39
Salient(graffiti, be bad for community)
Evidence: 0.23
¬ Salient(graffiti, be good for environment)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.39
Salient(graffiti, be bad for community)
Evidence: 0.30
¬ Salient(graffiti, be bad for environment)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.45
Remarkable(graffiti, be bad for community)
Evidence: 0.38
¬ Remarkable(graffiti, has quality bad)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.39
Salient(graffiti, be bad for community)
Evidence: 0.36
¬ Salient(graffiti, has quality bad)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.45
Remarkable(graffiti, be bad for community)
Evidence: 0.47
¬ Remarkable(graffiti, be good for environment)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.41
¬ Plausible(graffiti, has quality bad)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.50
Typical(graffiti, be bad for community)
Evidence: 0.53
¬ Typical(graffiti, has quality bad)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.45
Remarkable(graffiti, be bad for community)
Evidence: 0.60
¬ Remarkable(graffiti, be bad for environment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.39
Salient(graffiti, be bad for community)
Evidence: 0.50
¬ Typical(graffiti, be bad for community)
Evidence: 0.45
¬ Remarkable(graffiti, be bad for community)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.42
Plausible(graffiti, be bad for community)
Evidence: 0.50
¬ Typical(graffiti, be bad for community)

Typicality and Rermarkability incompatibility between a parent and a child

0.23
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(graffiti, be bad for community)
Evidence: 0.92
¬ Typical(street, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.45
¬ Remarkable(graffiti, be bad for community)
Evidence: 0.78
¬ Typical(driveway, has quality bad)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.50
Typical(graffiti, be bad for community)
Evidence: 0.92
¬ Typical(street, has quality bad)