graphics: be important in games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents graphic
Weight: 0.57
, design
Weight: 0.47
, topic
Weight: 0.44
, department
Weight: 0.39
, tool
Weight: 0.38
Siblings screen
Weight: 0.31
, animation
Weight: 0.31
, interface
Weight: 0.31
, design pattern
Weight: 0.30
, color
Weight: 0.30

Related properties

Property Similarity
be important in games 1.00
be important in video games 0.92
be in football games 0.87
be in football games bad 0.87
make game better 0.82
compare games with computers 0.79
compare games with old computers 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.94
¬ Salient(graphics, be important in games)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.97
¬ Typical(graphics, be important in video games)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.01
¬ Salient(graphics, be in football games bad)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.01
¬ Salient(graphics, be in football games)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.01
¬ Plausible(graphics, be in football games bad)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.01
¬ Plausible(graphics, be in football games)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.01
¬ Remarkable(graphics, be in football games bad)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.01
¬ Remarkable(graphics, be in football games)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.15
¬ Typical(graphics, be in football games bad)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.17
¬ Typical(graphics, be in football games)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.97
¬ Salient(graphics, be important in video games)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.93
¬ Plausible(graphics, be important in video games)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.45
¬ Salient(graphics, make game better)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.74
¬ Typical(graphics, make game better)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.55
¬ Plausible(graphics, make game better)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.48
¬ Typical(graphics, compare games with computers)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.48
¬ Salient(graphics, compare games with computers)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.46
¬ Plausible(graphics, compare games with computers)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.95
Typical(graphics, be important in games)
Evidence: 0.96
¬ Typical(graphics, compare games with old computers)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.88
¬ Salient(graphics, compare games with old computers)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.88
¬ Plausible(graphics, compare games with old computers)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.32
¬ Remarkable(graphics, make game better)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.63
¬ Remarkable(graphics, be important in video games)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.44
¬ Remarkable(graphics, compare games with old computers)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.55
Remarkable(graphics, be important in games)
Evidence: 0.58
¬ Remarkable(graphics, compare games with computers)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(graphics, be important in games)
Evidence: 0.95
¬ Typical(graphics, be important in games)
Evidence: 0.55
¬ Remarkable(graphics, be important in games)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(graphics, be important in games)
Evidence: 0.95
¬ Typical(graphics, be important in games)