habitat: become destroyed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, activity
Weight: 0.56
, structure
Weight: 0.55
, charity
Weight: 0.55
Siblings grassland
Weight: 0.73
, wetland
Weight: 0.71
, pond
Weight: 0.65
, freshwater
Weight: 0.65
, marsh
Weight: 0.64

Related properties

Property Similarity
become destroyed 1.00
is is destroyed 0.96
is destroyed 0.96
get destroyed 0.95
is are destroyed 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.03
¬ Remarkable(wetland, get destroyed)
0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.02
¬ Remarkable(wetland, is are destroyed)
0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.03
¬ Remarkable(grassland, is are destroyed)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.03
Remarkable(wetland, get destroyed)
Evidence: 0.04
¬ Plausible(wetland, get destroyed)
0.54
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.02
Remarkable(wetland, is are destroyed)
Evidence: 0.02
¬ Plausible(wetland, is are destroyed)
0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.03
Remarkable(grassland, is are destroyed)
Evidence: 0.03
¬ Plausible(grassland, is are destroyed)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.01
¬ Salient(habitat, become destroyed)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.96
Evidence: 0.01
Salient(habitat, become destroyed)
Evidence: 0.02
¬ Salient(habitat, is is destroyed)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Remarkable(habitat, become destroyed)
Evidence: 0.02
¬ Remarkable(habitat, is is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.02
¬ Plausible(habitat, is is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Salient(habitat, become destroyed)
Evidence: 0.02
¬ Salient(habitat, is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.02
¬ Plausible(habitat, is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.96
Evidence: 0.01
Remarkable(habitat, become destroyed)
Evidence: 0.02
¬ Remarkable(habitat, is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.02
¬ Plausible(habitat, get destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.01
Salient(habitat, become destroyed)
Evidence: 0.02
¬ Salient(habitat, get destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.01
Remarkable(habitat, become destroyed)
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.01
Salient(habitat, become destroyed)
Evidence: 0.01
¬ Salient(habitat, is are destroyed)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.01
¬ Plausible(habitat, is are destroyed)
0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.01
Remarkable(habitat, become destroyed)
Evidence: 0.01
¬ Remarkable(habitat, is are destroyed)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.14
Typical(habitat, become destroyed)
Evidence: 0.16
¬ Typical(habitat, is is destroyed)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.14
Typical(habitat, become destroyed)
Evidence: 0.16
¬ Typical(habitat, get destroyed)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.14
Typical(habitat, become destroyed)
Evidence: 0.17
¬ Typical(habitat, is destroyed)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.14
Typical(habitat, become destroyed)
Evidence: 0.15
¬ Typical(habitat, is are destroyed)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(habitat, become destroyed)
Evidence: 0.14
¬ Typical(habitat, become destroyed)
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.01
Plausible(habitat, become destroyed)
Evidence: 0.14
¬ Typical(habitat, become destroyed)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.24
¬ Typical(wetland, get destroyed)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.18
¬ Typical(wetland, is are destroyed)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
Evidence: 0.22
¬ Typical(grassland, is are destroyed)