habitat: get destroyed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, activity
Weight: 0.56
, structure
Weight: 0.55
, charity
Weight: 0.55
Siblings grassland
Weight: 0.73
, wetland
Weight: 0.71
, pond
Weight: 0.65
, freshwater
Weight: 0.65
, marsh
Weight: 0.64

Related properties

Property Similarity
get destroyed 1.00
is destroyed 0.98
is is destroyed 0.97
become destroyed 0.95
is are destroyed 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.03
¬ Remarkable(wetland, get destroyed)
0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.02
¬ Remarkable(wetland, is are destroyed)
0.12
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.03
¬ Remarkable(grassland, is are destroyed)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.03
Remarkable(wetland, get destroyed)
Evidence: 0.04
¬ Plausible(wetland, get destroyed)
0.55
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.02
Remarkable(wetland, is are destroyed)
Evidence: 0.02
¬ Plausible(wetland, is are destroyed)
0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.03
Remarkable(grassland, is are destroyed)
Evidence: 0.03
¬ Plausible(grassland, is are destroyed)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.02
¬ Salient(habitat, get destroyed)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.02
Salient(habitat, get destroyed)
Evidence: 0.02
¬ Salient(habitat, is destroyed)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.02
¬ Plausible(habitat, is destroyed)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.02
Remarkable(habitat, get destroyed)
Evidence: 0.02
¬ Remarkable(habitat, is destroyed)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.02
Salient(habitat, get destroyed)
Evidence: 0.02
¬ Salient(habitat, is is destroyed)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.02
Remarkable(habitat, get destroyed)
Evidence: 0.02
¬ Remarkable(habitat, is is destroyed)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.02
¬ Plausible(habitat, is is destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.02
Salient(habitat, get destroyed)
Evidence: 0.01
¬ Salient(habitat, become destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.01
¬ Plausible(habitat, become destroyed)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.02
Remarkable(habitat, get destroyed)
Evidence: 0.01
¬ Remarkable(habitat, become destroyed)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.02
Salient(habitat, get destroyed)
Evidence: 0.01
¬ Salient(habitat, is are destroyed)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.01
¬ Plausible(habitat, is are destroyed)
0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.02
Remarkable(habitat, get destroyed)
Evidence: 0.01
¬ Remarkable(habitat, is are destroyed)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.98
Evidence: 0.16
Typical(habitat, get destroyed)
Evidence: 0.17
¬ Typical(habitat, is destroyed)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.16
Typical(habitat, get destroyed)
Evidence: 0.16
¬ Typical(habitat, is is destroyed)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.16
Typical(habitat, get destroyed)
Evidence: 0.14
¬ Typical(habitat, become destroyed)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.16
Typical(habitat, get destroyed)
Evidence: 0.15
¬ Typical(habitat, is are destroyed)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(habitat, get destroyed)
Evidence: 0.16
¬ Typical(habitat, get destroyed)
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.02
Plausible(habitat, get destroyed)
Evidence: 0.16
¬ Typical(habitat, get destroyed)

Typicality and Rermarkability incompatibility between siblings

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.24
¬ Typical(wetland, get destroyed)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.18
¬ Typical(wetland, is are destroyed)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.93
Evidence: 0.02
¬ Remarkable(habitat, get destroyed)
Evidence: 0.22
¬ Typical(grassland, is are destroyed)