hammer: be used to hit piano string

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be used to hit piano string 1.00
be at piano 0.87
be used to cut string 0.82
be used to play xylophone 0.80
be used to create percussion music 0.78
be used to play music 0.77
be used to hit 0.76
be at orchestra or band 0.76
be used to produce musical sound 0.76
be used to make music 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)
0.37
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)
0.29
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.45
Plausible(instrument, be used to produce musical sound)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)
0.19
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.19
Plausible(instrument, be at orchestra or band)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.19
¬ Plausible(instrument, be at orchestra or band)
0.05
Rule weight: 0.09
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.45
¬ Plausible(instrument, be used to produce musical sound)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.64
¬ Plausible(instrument, be used to play music)
0.03
Rule weight: 0.09
Evidence weight: 0.40
Similarity weight: 0.75
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.76
¬ Plausible(instrument, be used to make music)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.72
¬ Remarkable(instrument, be at orchestra or band)
0.41
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.87
¬ Remarkable(instrument, be used to play music)
0.41
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.85
¬ Remarkable(instrument, be used to produce musical sound)
0.41
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.89
¬ Remarkable(instrument, be used to make music)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.52
¬ Remarkable(knife, be used to cut string)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.40
¬ Remarkable(stick, be used to hit)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be used to hit piano string)
0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be used to hit piano string)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.45
Plausible(instrument, be used to produce musical sound)
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be used to hit piano string)
0.27
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.19
Plausible(instrument, be at orchestra or band)
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be used to hit piano string)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.52
Remarkable(knife, be used to cut string)
Evidence: 0.25
¬ Plausible(knife, be used to cut string)
0.32
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.40
Remarkable(stick, be used to hit)
Evidence: 0.64
¬ Plausible(stick, be used to hit)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.08
¬ Salient(hammer, be used to hit piano string)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.04
¬ Remarkable(hammer, be at piano)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.08
Salient(hammer, be used to hit piano string)
Evidence: 0.04
¬ Salient(hammer, be at piano)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.09
¬ Remarkable(hammer, be used to play xylophone)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be at piano)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.08
Salient(hammer, be used to hit piano string)
Evidence: 0.11
¬ Salient(hammer, be used to play xylophone)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.82
¬ Typical(hammer, be at piano)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.71
¬ Typical(hammer, be used to play xylophone)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.22
¬ Plausible(hammer, be used to play xylophone)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
0.17
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.78
Evidence: 0.08
Salient(hammer, be used to hit piano string)
Evidence: 0.80
¬ Salient(hammer, be used to create percussion music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.08
Salient(hammer, be used to hit piano string)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)

Typical implies Plausible

0.19
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.21
Plausible(hammer, be used to hit piano string)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.20
¬ Typical(instrument, be used to produce musical sound)
0.38
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.38
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.45
¬ Typical(instrument, be at orchestra or band)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.44
¬ Typical(knife, be used to cut string)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
Evidence: 0.59
¬ Typical(stick, be used to hit)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.36
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.20
¬ Typical(instrument, be used to produce musical sound)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.77
Typical(hammer, be used to hit piano string)
Evidence: 0.45
¬ Typical(instrument, be at orchestra or band)