stick: be used to hit

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, thing
Weight: 0.63
, solid
Weight: 0.62
, tool
Weight: 0.58
Siblings hockey stick
Weight: 0.64
, glue stick
Weight: 0.37
, pencil
Weight: 0.33
, hammer
Weight: 0.33
, keep
Weight: 0.33

Related properties

Property Similarity
be used to hit 1.00
be used to hit ball 0.87
be used to hit nail 0.86
hit nail 0.85
be used to hit piano string 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.07
¬ Remarkable(hammer, be used to hit piano string)
0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.66
¬ Remarkable(hammer, hit nail)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.87
¬ Remarkable(hammer, be used to hit nail)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.87
Remarkable(hammer, be used to hit nail)
Evidence: 0.91
¬ Plausible(hammer, be used to hit nail)
0.45
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.66
Remarkable(hammer, hit nail)
Evidence: 0.86
¬ Plausible(hammer, hit nail)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.07
Remarkable(hammer, be used to hit piano string)
Evidence: 0.21
¬ Plausible(hammer, be used to hit piano string)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.39
¬ Salient(stick, be used to hit)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.15
¬ Plausible(stick, be used to hit ball)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.40
Remarkable(stick, be used to hit)
Evidence: 0.34
¬ Remarkable(stick, be used to hit ball)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.39
Salient(stick, be used to hit)
Evidence: 0.40
¬ Salient(stick, be used to hit ball)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.59
Typical(stick, be used to hit)
Evidence: 0.62
¬ Typical(stick, be used to hit ball)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.39
Salient(stick, be used to hit)
Evidence: 0.59
¬ Typical(stick, be used to hit)
Evidence: 0.40
¬ Remarkable(stick, be used to hit)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.64
Plausible(stick, be used to hit)
Evidence: 0.59
¬ Typical(stick, be used to hit)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.12
¬ Typical(hammer, be used to hit nail)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.23
¬ Typical(hammer, hit nail)
0.07
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.40
¬ Remarkable(stick, be used to hit)
Evidence: 0.77
¬ Typical(hammer, be used to hit piano string)