hammer: be used to hurt person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be used to hurt person 1.00
hurt person 0.99
hurt 0.95
hurt you 0.94
be used to hurt or kill live thing 0.89
hurt victim 0.88
hurt dog 0.88
be used to hurt somone 0.86
be used to hurt opponent 0.83
hurt toe 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.62
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.98
Plausible(thing, hurt)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)
0.42
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)
0.36
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.99
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)
0.31
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)
0.30
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.88
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.24
¬ Plausible(weapon, hurt person)
0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.20
¬ Plausible(weapon, hurt victim)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.24
¬ Plausible(weapon, be used to hurt somone)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.89
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)
0.01
Rule weight: 0.09
Evidence weight: 0.11
Similarity weight: 0.95
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.98
¬ Plausible(thing, hurt)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.43
¬ Remarkable(weapon, hurt victim)
0.34
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.52
¬ Remarkable(weapon, be used to hurt somone)
0.33
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.99
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
0.26
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.95
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.87
¬ Remarkable(thing, hurt)
0.24
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.89
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.24
¬ Remarkable(knife, hurt dog)
0.09
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.52
¬ Remarkable(knife, be used to hurt person)
0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.95
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.55
¬ Remarkable(knife, hurt)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.99
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.09
¬ Plausible(hammer, be used to hurt person)
0.40
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.98
Plausible(thing, hurt)
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.09
¬ Plausible(hammer, be used to hurt person)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.09
¬ Plausible(hammer, be used to hurt person)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.09
¬ Plausible(hammer, be used to hurt person)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.09
¬ Plausible(hammer, be used to hurt person)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.52
Remarkable(knife, be used to hurt person)
Evidence: 0.15
¬ Plausible(knife, be used to hurt person)
0.53
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.55
Remarkable(knife, hurt)
Evidence: 0.18
¬ Plausible(knife, hurt)
0.45
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.24
Remarkable(knife, hurt dog)
Evidence: 0.21
¬ Plausible(knife, hurt dog)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.57
¬ Salient(hammer, be used to hurt person)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.11
¬ Plausible(hammer, hurt person)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.58
¬ Typical(hammer, hurt person)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.58
¬ Remarkable(hammer, hurt person)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.60
Remarkable(hammer, be used to hurt person)
Evidence: 0.11
¬ Remarkable(hammer, hurt toe)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.57
Salient(hammer, be used to hurt person)
Evidence: 0.13
¬ Salient(hammer, hurt toe)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.57
Salient(hammer, be used to hurt person)
Evidence: 0.57
¬ Salient(hammer, hurt person)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.17
¬ Plausible(hammer, hurt toe)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.75
¬ Typical(hammer, hurt toe)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.57
Salient(hammer, be used to hurt person)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.09
Plausible(hammer, be used to hurt person)
Evidence: 0.61
¬ Typical(hammer, be used to hurt person)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.39
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.32
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.31
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.52
¬ Typical(weapon, hurt victim)
0.19
Rule weight: 0.51
Evidence weight: 0.40
Similarity weight: 0.95
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 1.00
¬ Typical(thing, hurt)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.59
¬ Typical(knife, be used to hurt person)
0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.95
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.54
¬ Typical(knife, hurt)
0.08
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.60
¬ Remarkable(hammer, be used to hurt person)
Evidence: 0.61
¬ Typical(knife, hurt dog)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.40
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.35
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.34
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 0.52
¬ Typical(weapon, hurt victim)
0.28
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.95
Evidence: 0.61
Typical(hammer, be used to hurt person)
Evidence: 1.00
¬ Typical(thing, hurt)