have fun: be used to lower stress

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
be used to lower stress 1.00
causes alleviate stress 0.79
causes stress relief 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.70
Plausible(have fun, be used to lower stress)
Evidence: 0.01
¬ Salient(have fun, be used to lower stress)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.00
Remarkable(have fun, be used to lower stress)
Evidence: 0.01
¬ Remarkable(have fun, causes alleviate stress)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Typical(have fun, be used to lower stress)
Evidence: 0.97
¬ Typical(have fun, causes alleviate stress)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Typical(have fun, be used to lower stress)
Evidence: 0.96
¬ Typical(have fun, causes stress relief)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.01
Salient(have fun, be used to lower stress)
Evidence: 0.03
¬ Salient(have fun, causes alleviate stress)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.00
Remarkable(have fun, be used to lower stress)
Evidence: 0.05
¬ Remarkable(have fun, causes stress relief)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.01
Salient(have fun, be used to lower stress)
Evidence: 0.11
¬ Salient(have fun, causes stress relief)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.70
Plausible(have fun, be used to lower stress)
Evidence: 0.65
¬ Plausible(have fun, causes stress relief)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.70
Plausible(have fun, be used to lower stress)
Evidence: 0.70
¬ Plausible(have fun, causes alleviate stress)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(have fun, be used to lower stress)
Evidence: 0.98
¬ Typical(have fun, be used to lower stress)
Evidence: 0.00
¬ Remarkable(have fun, be used to lower stress)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.70
Plausible(have fun, be used to lower stress)
Evidence: 0.98
¬ Typical(have fun, be used to lower stress)