have fun: causes laughter

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
causes laughter 1.00
requires laugh 0.79
causes joy 0.78
causes smile 0.77
causes you smile 0.77
causes feel of joy 0.76
causes excitement 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)
Evidence: 0.48
¬ Remarkable(remember, causes you smile)
0.09
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)
Evidence: 0.75
¬ Remarkable(remember, causes feel of joy)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.75
Remarkable(remember, causes feel of joy)
Evidence: 0.83
¬ Plausible(remember, causes feel of joy)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.48
Remarkable(remember, causes you smile)
Evidence: 0.56
¬ Plausible(remember, causes you smile)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.22
¬ Salient(have fun, causes laughter)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.62
Typical(have fun, causes laughter)
Evidence: 0.08
¬ Typical(have fun, causes joy)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.62
Typical(have fun, causes laughter)
Evidence: 0.24
¬ Typical(have fun, requires laugh)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.62
Typical(have fun, causes laughter)
Evidence: 0.24
¬ Typical(have fun, causes smile)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.62
Typical(have fun, causes laughter)
Evidence: 0.19
¬ Typical(have fun, causes excitement)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.67
¬ Plausible(have fun, requires laugh)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.89
¬ Plausible(have fun, causes joy)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.93
¬ Plausible(have fun, causes smile)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.96
¬ Plausible(have fun, causes excitement)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.12
Remarkable(have fun, causes laughter)
Evidence: 0.34
¬ Remarkable(have fun, causes excitement)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.12
Remarkable(have fun, causes laughter)
Evidence: 0.41
¬ Remarkable(have fun, causes smile)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.12
Remarkable(have fun, causes laughter)
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.22
Salient(have fun, causes laughter)
Evidence: 0.81
¬ Salient(have fun, requires laugh)
0.24
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.75
Evidence: 0.22
Salient(have fun, causes laughter)
Evidence: 0.80
¬ Salient(have fun, causes excitement)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.22
Salient(have fun, causes laughter)
Evidence: 0.82
¬ Salient(have fun, causes smile)
0.21
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.78
Evidence: 0.12
Remarkable(have fun, causes laughter)
Evidence: 0.77
¬ Remarkable(have fun, causes joy)
0.18
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.78
Evidence: 0.22
Salient(have fun, causes laughter)
Evidence: 0.94
¬ Salient(have fun, causes joy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.22
Salient(have fun, causes laughter)
Evidence: 0.62
¬ Typical(have fun, causes laughter)
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.81
Plausible(have fun, causes laughter)
Evidence: 0.62
¬ Typical(have fun, causes laughter)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)
Evidence: 0.10
¬ Typical(remember, causes feel of joy)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)
Evidence: 0.28
¬ Typical(remember, causes you smile)