have fun: requires laugh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
requires laugh 1.00
requires tell joke 0.83
requires smile 0.82
causes you smile 0.82
causes smile 0.80
causes laughter 0.79
be used to fun 0.78
wants to express how funny something be 0.77
requires be barrel of laugh 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.31
¬ Remarkable(think, be used to fun)
0.08
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.48
¬ Remarkable(remember, causes you smile)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.48
¬ Remarkable(fun, wants to express how funny something be)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.48
Remarkable(fun, wants to express how funny something be)
Evidence: 0.11
¬ Plausible(fun, wants to express how funny something be)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.31
Remarkable(think, be used to fun)
Evidence: 0.12
¬ Plausible(think, be used to fun)
0.44
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.48
Remarkable(remember, causes you smile)
Evidence: 0.56
¬ Plausible(remember, causes you smile)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.81
¬ Salient(have fun, requires laugh)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.22
¬ Salient(have fun, causes laughter)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.26
¬ Plausible(have fun, requires tell joke)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.46
¬ Salient(have fun, requires tell joke)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.60
Remarkable(have fun, requires laugh)
Evidence: 0.12
¬ Remarkable(have fun, causes laughter)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.60
Remarkable(have fun, requires laugh)
Evidence: 0.20
¬ Remarkable(have fun, requires smile)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.47
¬ Salient(have fun, requires smile)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.31
¬ Salient(have fun, requires be barrel of laugh)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.60
Remarkable(have fun, requires laugh)
Evidence: 0.16
¬ Remarkable(have fun, requires be barrel of laugh)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.60
Remarkable(have fun, requires laugh)
Evidence: 0.37
¬ Remarkable(have fun, requires tell joke)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.82
¬ Salient(have fun, causes smile)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.60
Remarkable(have fun, requires laugh)
Evidence: 0.41
¬ Remarkable(have fun, causes smile)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.24
Typical(have fun, requires laugh)
Evidence: 0.24
¬ Typical(have fun, causes smile)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.49
¬ Plausible(have fun, requires be barrel of laugh)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.79
¬ Plausible(have fun, requires smile)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.81
¬ Plausible(have fun, causes laughter)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.93
¬ Plausible(have fun, causes smile)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.24
Typical(have fun, requires laugh)
Evidence: 0.57
¬ Typical(have fun, requires tell joke)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.24
Typical(have fun, requires laugh)
Evidence: 0.59
¬ Typical(have fun, requires smile)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.24
Typical(have fun, requires laugh)
Evidence: 0.62
¬ Typical(have fun, causes laughter)
0.18
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.76
Evidence: 0.24
Typical(have fun, requires laugh)
Evidence: 0.95
¬ Typical(have fun, requires be barrel of laugh)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Salient(have fun, requires laugh)
Evidence: 0.24
¬ Typical(have fun, requires laugh)
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.67
Plausible(have fun, requires laugh)
Evidence: 0.24
¬ Typical(have fun, requires laugh)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.28
¬ Typical(remember, causes you smile)
0.07
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.60
¬ Typical(fun, wants to express how funny something be)
0.05
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.60
¬ Remarkable(have fun, requires laugh)
Evidence: 0.81
¬ Typical(think, be used to fun)