hit bottle: causes bottle to break

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes bottle to break 1.00
requires bottle 0.91
causes bottle to fall over 0.90
requires have bottle 0.90
causes touch bottle 0.89
requires buy bottle 0.88
requires open bottle 0.87
requires throw something at bottle 0.87
causes it break 0.84
causes break it 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.52
¬ Salient(hit bottle, causes bottle to break)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.09
¬ Typical(hit bottle, requires bottle)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.10
¬ Typical(hit bottle, requires have bottle)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.70
¬ Plausible(hit bottle, causes bottle to fall over)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.48
¬ Plausible(hit bottle, causes break it)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.97
¬ Plausible(hit bottle, requires bottle)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.88
¬ Plausible(hit bottle, causes touch bottle)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.97
¬ Plausible(hit bottle, requires have bottle)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.18
¬ Typical(hit bottle, requires throw something at bottle)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.88
¬ Plausible(hit bottle, requires buy bottle)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.61
¬ Plausible(hit bottle, causes it break)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.91
¬ Plausible(hit bottle, requires open bottle)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.93
¬ Plausible(hit bottle, requires throw something at bottle)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.54
¬ Remarkable(hit bottle, requires open bottle)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.42
¬ Remarkable(hit bottle, causes it break)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.25
¬ Typical(hit bottle, causes touch bottle)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.24
¬ Typical(hit bottle, requires buy bottle)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.44
¬ Remarkable(hit bottle, causes break it)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.67
¬ Remarkable(hit bottle, causes bottle to fall over)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.27
¬ Salient(hit bottle, causes break it)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.24
¬ Typical(hit bottle, requires open bottle)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.36
¬ Salient(hit bottle, requires open bottle)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.31
¬ Salient(hit bottle, causes it break)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.44
¬ Salient(hit bottle, causes bottle to fall over)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.70
¬ Remarkable(hit bottle, causes touch bottle)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.77
¬ Remarkable(hit bottle, requires bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.72
¬ Remarkable(hit bottle, requires throw something at bottle)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.80
¬ Remarkable(hit bottle, requires have bottle)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.46
¬ Salient(hit bottle, requires buy bottle)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.71
Remarkable(hit bottle, causes bottle to break)
Evidence: 0.78
¬ Remarkable(hit bottle, requires buy bottle)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.57
¬ Salient(hit bottle, requires throw something at bottle)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.69
¬ Salient(hit bottle, causes touch bottle)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.49
¬ Typical(hit bottle, causes bottle to fall over)
0.47
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.90
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.80
¬ Salient(hit bottle, requires have bottle)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.83
¬ Salient(hit bottle, requires bottle)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.68
¬ Typical(hit bottle, causes it break)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.30
Typical(hit bottle, causes bottle to break)
Evidence: 0.80
¬ Typical(hit bottle, causes break it)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.52
Salient(hit bottle, causes bottle to break)
Evidence: 0.30
¬ Typical(hit bottle, causes bottle to break)
Evidence: 0.71
¬ Remarkable(hit bottle, causes bottle to break)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.85
Plausible(hit bottle, causes bottle to break)
Evidence: 0.30
¬ Typical(hit bottle, causes bottle to break)