howl with laughter: requires fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires fun 1.00
be used to fun 0.96
requires experience something very funny 0.83
requires watch something funny 0.82
requires see something funny 0.81
requires find something funny 0.81
requires watch really funny movie 0.81
requires spend time with funny person 0.81
requires think of something funny 0.81
requires read something funny 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.57
¬ Salient(howl with laughter, requires fun)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.95
¬ Plausible(howl with laughter, be used to fun)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.88
¬ Remarkable(howl with laughter, be used to fun)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.13
¬ Typical(howl with laughter, be used to fun)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.03
¬ Typical(howl with laughter, requires watch something funny)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.04
¬ Typical(howl with laughter, requires experience something very funny)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.02
¬ Typical(howl with laughter, requires think of something funny)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.03
¬ Typical(howl with laughter, requires find something funny)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.98
¬ Plausible(howl with laughter, requires experience something very funny)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.99
¬ Plausible(howl with laughter, requires watch something funny)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.04
¬ Typical(howl with laughter, requires watch really funny movie)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.04
¬ Typical(howl with laughter, requires spend time with funny person)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.13
Typical(howl with laughter, requires fun)
Evidence: 0.03
¬ Typical(howl with laughter, requires read something funny)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.99
¬ Plausible(howl with laughter, requires find something funny)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.98
¬ Plausible(howl with laughter, requires watch really funny movie)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.98
¬ Plausible(howl with laughter, requires spend time with funny person)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 1.00
¬ Plausible(howl with laughter, requires think of something funny)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.99
¬ Plausible(howl with laughter, requires read something funny)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.51
¬ Salient(howl with laughter, be used to fun)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires experience something very funny)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires watch something funny)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires find something funny)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires watch really funny movie)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires spend time with funny person)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires think of something funny)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.88
Remarkable(howl with laughter, requires fun)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires read something funny)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.53
¬ Salient(howl with laughter, requires watch really funny movie)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.73
¬ Salient(howl with laughter, requires experience something very funny)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.73
¬ Salient(howl with laughter, requires spend time with funny person)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.80
¬ Salient(howl with laughter, requires find something funny)
0.45
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.82
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.84
¬ Salient(howl with laughter, requires watch something funny)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.84
¬ Salient(howl with laughter, requires read something funny)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.81
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.88
¬ Salient(howl with laughter, requires think of something funny)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.57
Salient(howl with laughter, requires fun)
Evidence: 0.13
¬ Typical(howl with laughter, requires fun)
Evidence: 0.88
¬ Remarkable(howl with laughter, requires fun)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(howl with laughter, requires fun)
Evidence: 0.13
¬ Typical(howl with laughter, requires fun)