hunting: be wrong fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pursuit
Weight: 0.64
, sport
Weight: 0.61
, practice
Weight: 0.60
, activity
Weight: 0.60
, hobby
Weight: 0.57
Siblings archery
Weight: 0.36
, fishing
Weight: 0.34
, camping
Weight: 0.33
, business activity
Weight: 0.33

Related properties

Property Similarity
be wrong fun 1.00
has quality wrong 0.82
has trait fun 0.78
is bad thing 0.78
is enjoyable 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.71
Plausible(hobby, is enjoyable)
Evidence: 0.82
¬ Typical(hunting, be wrong fun)
0.38
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
Plausible(sport, has trait fun)
Evidence: 0.82
¬ Typical(hunting, be wrong fun)
0.36
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.65
Plausible(sport, is enjoyable)
Evidence: 0.82
¬ Typical(hunting, be wrong fun)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.67
¬ Plausible(sport, has trait fun)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.65
¬ Plausible(sport, is enjoyable)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.71
¬ Plausible(hobby, is enjoyable)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.75
¬ Remarkable(hobby, is enjoyable)
0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.94
¬ Remarkable(sport, has trait fun)
0.24
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.93
¬ Remarkable(sport, is enjoyable)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.64
¬ Remarkable(fishing, has trait fun)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.71
¬ Remarkable(archery, has trait fun)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.82
¬ Remarkable(camping, has trait fun)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.67
Plausible(sport, has trait fun)
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.73
¬ Plausible(hunting, be wrong fun)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.71
Plausible(hobby, is enjoyable)
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.73
¬ Plausible(hunting, be wrong fun)
0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.65
Plausible(sport, is enjoyable)
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.73
¬ Plausible(hunting, be wrong fun)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.82
Remarkable(camping, has trait fun)
Evidence: 0.65
¬ Plausible(camping, has trait fun)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.71
Remarkable(archery, has trait fun)
Evidence: 0.89
¬ Plausible(archery, has trait fun)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.64
Remarkable(fishing, has trait fun)
Evidence: 0.94
¬ Plausible(fishing, has trait fun)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.75
¬ Salient(hunting, be wrong fun)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.85
¬ Typical(hunting, has quality wrong)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.76
¬ Typical(hunting, is bad thing)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.76
¬ Typical(hunting, is enjoyable)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.88
¬ Typical(hunting, has trait fun)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.75
Salient(hunting, be wrong fun)
Evidence: 0.89
¬ Salient(hunting, has quality wrong)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.81
¬ Plausible(hunting, has quality wrong)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.74
¬ Plausible(hunting, is bad thing)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.75
Salient(hunting, be wrong fun)
Evidence: 0.86
¬ Salient(hunting, is bad thing)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.76
¬ Plausible(hunting, is enjoyable)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.75
Salient(hunting, be wrong fun)
Evidence: 0.88
¬ Salient(hunting, is enjoyable)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.75
Salient(hunting, be wrong fun)
Evidence: 0.96
¬ Salient(hunting, has trait fun)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.87
¬ Plausible(hunting, has trait fun)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.66
¬ Remarkable(hunting, has quality wrong)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.73
¬ Remarkable(hunting, is bad thing)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.75
¬ Remarkable(hunting, has trait fun)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.50
Remarkable(hunting, be wrong fun)
Evidence: 0.75
¬ Remarkable(hunting, is enjoyable)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.75
Salient(hunting, be wrong fun)
Evidence: 0.82
¬ Typical(hunting, be wrong fun)
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.73
Plausible(hunting, be wrong fun)
Evidence: 0.82
¬ Typical(hunting, be wrong fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.55
¬ Typical(sport, has trait fun)
0.29
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.54
¬ Typical(sport, is enjoyable)
0.26
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.69
¬ Typical(hobby, is enjoyable)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.59
¬ Typical(camping, has trait fun)
0.06
Rule weight: 0.14
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.91
¬ Typical(archery, has trait fun)
0.05
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.50
¬ Remarkable(hunting, be wrong fun)
Evidence: 0.98
¬ Typical(fishing, has trait fun)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.55
¬ Typical(sport, has trait fun)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.54
¬ Typical(sport, is enjoyable)
0.33
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.82
Typical(hunting, be wrong fun)
Evidence: 0.69
¬ Typical(hobby, is enjoyable)