jail: be called slammer

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents penalty
Weight: 0.65
, facility
Weight: 0.62
, institution
Weight: 0.60
, punishment
Weight: 0.58
, sanction
Weight: 0.57
Siblings prison
Weight: 0.37
, imprisonment
Weight: 0.37
, sentence
Weight: 0.35
, capital punishment
Weight: 0.35
, courthouse
Weight: 0.34

Related properties

Property Similarity
be called slammer 1.00
be called jail 0.83
be called clink 0.81
be called pokey 0.79
be in prison break 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.26
¬ Remarkable(prison, be called slammer)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.11
¬ Remarkable(prison, be called clink)
0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.38
¬ Remarkable(prison, be called pokey)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.26
Remarkable(prison, be called slammer)
Evidence: 0.22
¬ Plausible(prison, be called slammer)
0.26
Rule weight: 0.60
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.11
Remarkable(prison, be called clink)
Evidence: 0.57
¬ Plausible(prison, be called clink)
0.24
Rule weight: 0.60
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.38
Remarkable(prison, be called pokey)
Evidence: 0.84
¬ Plausible(prison, be called pokey)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.10
¬ Salient(jail, be called slammer)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.20
Typical(jail, be called slammer)
Evidence: 0.02
¬ Typical(jail, be called jail)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.07
¬ Plausible(jail, be called clink)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.10
Salient(jail, be called slammer)
Evidence: 0.08
¬ Salient(jail, be called clink)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.15
Remarkable(jail, be called slammer)
Evidence: 0.09
¬ Remarkable(jail, be called clink)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.21
¬ Plausible(jail, be called jail)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.20
Typical(jail, be called slammer)
Evidence: 0.26
¬ Typical(jail, be called clink)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.10
Salient(jail, be called slammer)
Evidence: 0.29
¬ Salient(jail, be called pokey)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.30
¬ Plausible(jail, be called pokey)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.20
Typical(jail, be called slammer)
Evidence: 0.35
¬ Typical(jail, be called pokey)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.15
Remarkable(jail, be called slammer)
Evidence: 0.40
¬ Remarkable(jail, be called pokey)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.10
Salient(jail, be called slammer)
Evidence: 0.46
¬ Salient(jail, be called jail)
0.13
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.83
Evidence: 0.15
Remarkable(jail, be called slammer)
Evidence: 0.97
¬ Remarkable(jail, be called jail)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.10
Salient(jail, be called slammer)
Evidence: 0.20
¬ Typical(jail, be called slammer)
Evidence: 0.15
¬ Remarkable(jail, be called slammer)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.07
Plausible(jail, be called slammer)
Evidence: 0.20
¬ Typical(jail, be called slammer)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.37
¬ Typical(prison, be called slammer)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.42
¬ Typical(prison, be called clink)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.15
¬ Remarkable(jail, be called slammer)
Evidence: 0.50
¬ Typical(prison, be called pokey)