jump out of window: causes fall

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fall 1.00
causes you fall 0.96
causes fall to grind 0.85
requires be ready to fall 0.80
be used to experience feel of fall 0.78
causes you may stumble 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.39
¬ Salient(jump out of window, causes fall)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.68
Typical(jump out of window, causes fall)
Evidence: 0.47
¬ Typical(jump out of window, causes you fall)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.60
Remarkable(jump out of window, causes fall)
Evidence: 0.64
¬ Remarkable(jump out of window, causes you fall)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.68
Typical(jump out of window, causes fall)
Evidence: 0.41
¬ Typical(jump out of window, requires be ready to fall)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.68
Typical(jump out of window, causes fall)
Evidence: 0.41
¬ Typical(jump out of window, be used to experience feel of fall)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.49
¬ Salient(jump out of window, causes you fall)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.47
¬ Plausible(jump out of window, causes fall to grind)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.68
Typical(jump out of window, causes fall)
Evidence: 0.72
¬ Typical(jump out of window, causes fall to grind)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.38
¬ Salient(jump out of window, causes fall to grind)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.60
Remarkable(jump out of window, causes fall)
Evidence: 0.61
¬ Remarkable(jump out of window, causes fall to grind)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.72
¬ Plausible(jump out of window, causes you fall)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.68
Typical(jump out of window, causes fall)
Evidence: 0.68
¬ Typical(jump out of window, causes you may stumble)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.60
Remarkable(jump out of window, causes fall)
Evidence: 0.63
¬ Remarkable(jump out of window, requires be ready to fall)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.60
Remarkable(jump out of window, causes fall)
Evidence: 0.58
¬ Remarkable(jump out of window, causes you may stumble)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.60
Remarkable(jump out of window, causes fall)
Evidence: 0.62
¬ Remarkable(jump out of window, be used to experience feel of fall)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.53
¬ Plausible(jump out of window, causes you may stumble)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.45
¬ Salient(jump out of window, causes you may stumble)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.56
¬ Salient(jump out of window, requires be ready to fall)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.77
¬ Plausible(jump out of window, requires be ready to fall)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.59
¬ Salient(jump out of window, be used to experience feel of fall)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.78
¬ Plausible(jump out of window, be used to experience feel of fall)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.39
Salient(jump out of window, causes fall)
Evidence: 0.68
¬ Typical(jump out of window, causes fall)
Evidence: 0.60
¬ Remarkable(jump out of window, causes fall)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.52
Plausible(jump out of window, causes fall)
Evidence: 0.68
¬ Typical(jump out of window, causes fall)