jump out of window: requires really good reason

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires really good reason 1.00
requires think 0.84
be motivated by i see no hope 0.79
requires make sure it be open 0.78
requires lack of sense 0.77
be used to crazy person 0.76
requires want to kill yourself 0.76
be used to get out quick 0.75
be motivated by you hate yourself 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.38
¬ Salient(jump out of window, requires really good reason)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.20
¬ Typical(jump out of window, requires make sure it be open)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.25
¬ Remarkable(jump out of window, requires lack of sense)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.62
¬ Typical(jump out of window, requires think)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.61
¬ Remarkable(jump out of window, requires think)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.35
¬ Plausible(jump out of window, be motivated by i see no hope)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.55
¬ Remarkable(jump out of window, be motivated by i see no hope)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.27
¬ Salient(jump out of window, requires want to kill yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.28
¬ Salient(jump out of window, requires lack of sense)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.34
¬ Salient(jump out of window, be motivated by i see no hope)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.39
¬ Plausible(jump out of window, be used to crazy person)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.54
¬ Remarkable(jump out of window, be used to crazy person)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.45
¬ Salient(jump out of window, requires think)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.56
¬ Remarkable(jump out of window, requires want to kill yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.33
¬ Salient(jump out of window, be used to crazy person)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.58
¬ Plausible(jump out of window, requires think)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.33
¬ Salient(jump out of window, be motivated by you hate yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.44
¬ Plausible(jump out of window, be used to get out quick)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.43
¬ Plausible(jump out of window, be motivated by you hate yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.62
¬ Remarkable(jump out of window, be used to get out quick)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.73
¬ Typical(jump out of window, requires want to kill yourself)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.78
¬ Typical(jump out of window, requires lack of sense)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.74
¬ Typical(jump out of window, be motivated by you hate yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.76
¬ Typical(jump out of window, be used to get out quick)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.88
¬ Typical(jump out of window, be motivated by i see no hope)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.39
¬ Salient(jump out of window, be used to get out quick)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.50
¬ Plausible(jump out of window, requires want to kill yourself)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.69
¬ Remarkable(jump out of window, be motivated by you hate yourself)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.69
Typical(jump out of window, requires really good reason)
Evidence: 0.85
¬ Typical(jump out of window, be used to crazy person)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.57
¬ Plausible(jump out of window, requires lack of sense)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.64
Remarkable(jump out of window, requires really good reason)
Evidence: 0.85
¬ Remarkable(jump out of window, requires make sure it be open)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.65
¬ Salient(jump out of window, requires make sure it be open)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.88
¬ Plausible(jump out of window, requires make sure it be open)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.38
Salient(jump out of window, requires really good reason)
Evidence: 0.69
¬ Typical(jump out of window, requires really good reason)
Evidence: 0.64
¬ Remarkable(jump out of window, requires really good reason)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.50
Plausible(jump out of window, requires really good reason)
Evidence: 0.69
¬ Typical(jump out of window, requires really good reason)