jump out of window: requires want to kill yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires want to kill yourself 1.00
be motivated by kill yourself 0.94
be motivated by you hate yourself 0.89
be used to kill oneself 0.85
requires think 0.80
requires prepare to die 0.77
requires really good reason 0.76
be motivated by your build be on fire 0.75
requires death wish 0.75
be used to crazy person 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.27
¬ Salient(jump out of window, requires want to kill yourself)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.76
¬ Typical(jump out of window, be motivated by kill yourself)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.44
¬ Plausible(jump out of window, be motivated by kill yourself)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.31
¬ Salient(jump out of window, be motivated by kill yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.36
¬ Remarkable(jump out of window, be used to kill oneself)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.74
¬ Typical(jump out of window, be motivated by you hate yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.43
¬ Plausible(jump out of window, be motivated by you hate yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.26
¬ Salient(jump out of window, be used to kill oneself)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.62
¬ Remarkable(jump out of window, be motivated by kill yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.34
¬ Typical(jump out of window, be motivated by your build be on fire)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.42
¬ Plausible(jump out of window, be used to kill oneself)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.33
¬ Salient(jump out of window, be motivated by you hate yourself)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.62
¬ Typical(jump out of window, requires think)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.87
¬ Typical(jump out of window, be used to kill oneself)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.42
¬ Remarkable(jump out of window, requires prepare to die)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.69
¬ Remarkable(jump out of window, be motivated by you hate yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.69
¬ Typical(jump out of window, requires really good reason)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.37
¬ Plausible(jump out of window, requires death wish)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.41
¬ Plausible(jump out of window, requires prepare to die)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.39
¬ Plausible(jump out of window, be used to crazy person)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.29
¬ Salient(jump out of window, requires prepare to die)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.47
¬ Remarkable(jump out of window, requires death wish)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.85
¬ Typical(jump out of window, requires prepare to die)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.61
¬ Remarkable(jump out of window, requires think)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.31
¬ Salient(jump out of window, requires death wish)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.85
¬ Typical(jump out of window, be used to crazy person)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.54
¬ Remarkable(jump out of window, be used to crazy person)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.73
Typical(jump out of window, requires want to kill yourself)
Evidence: 0.88
¬ Typical(jump out of window, requires death wish)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.33
¬ Salient(jump out of window, be used to crazy person)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.58
¬ Plausible(jump out of window, requires think)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.50
¬ Plausible(jump out of window, requires really good reason)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.38
¬ Salient(jump out of window, requires really good reason)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.64
¬ Remarkable(jump out of window, requires really good reason)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.45
¬ Salient(jump out of window, requires think)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.43
¬ Salient(jump out of window, be motivated by your build be on fire)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.74
¬ Plausible(jump out of window, be motivated by your build be on fire)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.56
Remarkable(jump out of window, requires want to kill yourself)
Evidence: 0.89
¬ Remarkable(jump out of window, be motivated by your build be on fire)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.27
Salient(jump out of window, requires want to kill yourself)
Evidence: 0.73
¬ Typical(jump out of window, requires want to kill yourself)
Evidence: 0.56
¬ Remarkable(jump out of window, requires want to kill yourself)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.50
Plausible(jump out of window, requires want to kill yourself)
Evidence: 0.73
¬ Typical(jump out of window, requires want to kill yourself)