jump out of window: requires think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think 1.00
requires really good reason 0.84
be motivated by i see no hope 0.81
requires want to kill yourself 0.80
requires make sure it be open 0.80
be motivated by you hate yourself 0.78
be used to experience feel of fall 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.45
¬ Salient(jump out of window, requires think)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.20
¬ Typical(jump out of window, requires make sure it be open)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.35
¬ Plausible(jump out of window, be motivated by i see no hope)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.27
¬ Salient(jump out of window, requires want to kill yourself)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.38
¬ Salient(jump out of window, requires really good reason)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.50
¬ Plausible(jump out of window, requires really good reason)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.34
¬ Salient(jump out of window, be motivated by i see no hope)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.43
¬ Plausible(jump out of window, be motivated by you hate yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.33
¬ Salient(jump out of window, be motivated by you hate yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.41
¬ Typical(jump out of window, be used to experience feel of fall)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.50
¬ Plausible(jump out of window, requires want to kill yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.55
¬ Remarkable(jump out of window, be motivated by i see no hope)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.64
¬ Remarkable(jump out of window, requires really good reason)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.56
¬ Remarkable(jump out of window, requires want to kill yourself)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.69
¬ Typical(jump out of window, requires really good reason)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.73
¬ Typical(jump out of window, requires want to kill yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.62
¬ Remarkable(jump out of window, be used to experience feel of fall)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.69
¬ Remarkable(jump out of window, be motivated by you hate yourself)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.74
¬ Typical(jump out of window, be motivated by you hate yourself)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.62
Typical(jump out of window, requires think)
Evidence: 0.88
¬ Typical(jump out of window, be motivated by i see no hope)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.61
Remarkable(jump out of window, requires think)
Evidence: 0.85
¬ Remarkable(jump out of window, requires make sure it be open)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.65
¬ Salient(jump out of window, requires make sure it be open)
0.43
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.59
¬ Salient(jump out of window, be used to experience feel of fall)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.78
¬ Plausible(jump out of window, be used to experience feel of fall)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.88
¬ Plausible(jump out of window, requires make sure it be open)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.45
Salient(jump out of window, requires think)
Evidence: 0.62
¬ Typical(jump out of window, requires think)
Evidence: 0.61
¬ Remarkable(jump out of window, requires think)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.58
Plausible(jump out of window, requires think)
Evidence: 0.62
¬ Typical(jump out of window, requires think)