kill someone: requires think about why

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think about why 1.00
requires think about it again 0.90
requires not do it 0.86
requires make sure you do not get catch 0.82
requires find out where they live 0.78
be motivated by they kill someone you love 0.78
be motivated by there money 0.78
be motivated by be mean 0.78
causes someone not live 0.77
causes they no long live 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.81
¬ Salient(kill someone, requires think about why)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.96
¬ Plausible(kill someone, requires think about it again)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.95
¬ Plausible(kill someone, requires not do it)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.23
¬ Salient(kill someone, requires not do it)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.12
¬ Typical(kill someone, requires think about it again)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.94
¬ Plausible(kill someone, requires make sure you do not get catch)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.67
¬ Salient(kill someone, requires think about it again)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.77
¬ Plausible(kill someone, requires find out where they live)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.89
¬ Plausible(kill someone, be motivated by they kill someone you love)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.82
¬ Plausible(kill someone, be motivated by be mean)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.83
¬ Plausible(kill someone, be motivated by there money)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.44
¬ Salient(kill someone, requires make sure you do not get catch)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.75
¬ Plausible(kill someone, causes they no long live)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.95
¬ Plausible(kill someone, causes someone not live)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.51
¬ Remarkable(kill someone, requires not do it)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.28
¬ Salient(kill someone, requires find out where they live)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.28
¬ Salient(kill someone, causes they no long live)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.19
¬ Typical(kill someone, requires not do it)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.39
¬ Salient(kill someone, causes someone not live)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.78
¬ Remarkable(kill someone, requires think about it again)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.52
¬ Salient(kill someone, be motivated by be mean)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.55
¬ Salient(kill someone, be motivated by they kill someone you love)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.17
¬ Typical(kill someone, requires make sure you do not get catch)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.59
¬ Salient(kill someone, be motivated by there money)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.15
¬ Typical(kill someone, be motivated by they kill someone you love)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.48
¬ Remarkable(kill someone, requires find out where they live)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.17
¬ Typical(kill someone, causes someone not live)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.75
¬ Remarkable(kill someone, requires make sure you do not get catch)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.63
¬ Remarkable(kill someone, be motivated by be mean)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.58
¬ Remarkable(kill someone, causes they no long live)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.66
¬ Remarkable(kill someone, causes someone not live)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.74
¬ Remarkable(kill someone, be motivated by there money)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.73
Remarkable(kill someone, requires think about why)
Evidence: 0.94
¬ Remarkable(kill someone, be motivated by they kill someone you love)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.33
¬ Typical(kill someone, be motivated by there money)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.38
¬ Typical(kill someone, be motivated by be mean)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.50
¬ Typical(kill someone, requires find out where they live)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.12
Typical(kill someone, requires think about why)
Evidence: 0.50
¬ Typical(kill someone, causes they no long live)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.81
Salient(kill someone, requires think about why)
Evidence: 0.12
¬ Typical(kill someone, requires think about why)
Evidence: 0.73
¬ Remarkable(kill someone, requires think about why)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(kill someone, requires think about why)
Evidence: 0.12
¬ Typical(kill someone, requires think about why)