kill: requires get weapon

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
requires get weapon 1.00
requires weapon 0.98
requires have weapon 0.98
requires get weapon and find somebody 0.92
requires lethal weapon 0.89
requires have effective weapon 0.89
requires murder weapon 0.86
requires get gun 0.85
requires shoot person with gun 0.82
requires buy gun 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.82
¬ Salient(kill, requires get weapon)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.97
¬ Plausible(kill, requires weapon)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.10
¬ Typical(kill, requires weapon)
0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.75
¬ Plausible(kill, requires get weapon and find somebody)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.82
¬ Plausible(kill, requires lethal weapon)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.84
¬ Plausible(kill, requires have effective weapon)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.08
¬ Typical(kill, requires get weapon and find somebody)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.82
¬ Plausible(kill, requires murder weapon)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.85
¬ Salient(kill, requires weapon)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.09
¬ Typical(kill, requires have effective weapon)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.74
¬ Remarkable(kill, requires weapon)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.09
¬ Typical(kill, requires lethal weapon)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.51
¬ Plausible(kill, requires shoot person with gun)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.08
¬ Typical(kill, requires murder weapon)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.37
¬ Plausible(kill, requires buy gun)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.86
¬ Salient(kill, requires get weapon and find somebody)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.75
¬ Remarkable(kill, requires have effective weapon)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.77
¬ Remarkable(kill, requires lethal weapon)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.93
¬ Salient(kill, requires lethal weapon)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.94
¬ Salient(kill, requires have effective weapon)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.94
¬ Remarkable(kill, requires get weapon and find somebody)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.56
¬ Salient(kill, requires buy gun)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.49
¬ Remarkable(kill, requires buy gun)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.91
¬ Salient(kill, requires murder weapon)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.76
¬ Salient(kill, requires shoot person with gun)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.87
¬ Remarkable(kill, requires murder weapon)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.78
Remarkable(kill, requires get weapon)
Evidence: 0.75
¬ Remarkable(kill, requires shoot person with gun)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.24
¬ Typical(kill, requires shoot person with gun)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.12
Typical(kill, requires get weapon)
Evidence: 0.37
¬ Typical(kill, requires buy gun)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.82
Salient(kill, requires get weapon)
Evidence: 0.12
¬ Typical(kill, requires get weapon)
Evidence: 0.78
¬ Remarkable(kill, requires get weapon)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(kill, requires get weapon)
Evidence: 0.12
¬ Typical(kill, requires get weapon)