Property | Similarity |
---|---|
requires get weapon | 1.00 |
requires weapon | 0.98 |
requires have weapon | 0.98 |
requires get weapon and find somebody | 0.92 |
requires lethal weapon | 0.89 |
requires have effective weapon | 0.89 |
requires murder weapon | 0.86 |
requires get gun | 0.85 |
requires shoot person with gun | 0.82 |
requires buy gun | 0.81 |
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Subject | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
advance into battle | 0.46 0.4581569100 |
0.90 0.8954031902 |
0.21 0.2125055198 |
0.55 0.5532650490 |
0.66 0.6588958179 |
ConceptNet |
commit murder | 0.46 0.4581569100 |
0.95 0.9509192543 |
0.12 0.1191368596 |
0.65 0.6472799337 |
0.72 0.7201255829 |
ConceptNet |
die | 0.46 0.4581569100 |
0.73 0.7332977910 |
0.52 0.5202968324 |
0.23 0.2312514136 |
0.43 0.4285760445 |
ConceptNet |
fight enemy | 0.58 0.5781296526 |
0.94 0.9401326914 |
0.12 0.1168427628 |
0.75 0.7467177184 |
0.70 0.6966245544 |
ConceptNet |
fight war | 0.75 0.7472217363 |
0.87 0.8670608636 |
0.19 0.1914870701 |
0.76 0.7600945642 |
0.61 0.6063631566 |
ConceptNet |
hurt someone else | 0.46 0.4581569100 |
0.88 0.8836580611 |
0.30 0.2997835148 |
0.30 0.3028638513 |
0.66 0.6579749480 |
ConceptNet |
kill | 1.00 1.0000000000 |
0.94 0.9441123569 |
0.12 0.1159542042 |
0.73 0.7259146768 |
0.70 0.6997748985 |
ConceptNet |