ladder: be store in garage

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents structure
Weight: 0.64
, thing
Weight: 0.62
, prop
Weight: 0.57
, device
Weight: 0.56
, game
Weight: 0.55
Siblings pyramid
Weight: 0.34
, rope
Weight: 0.33
, stair
Weight: 0.33
, chimney
Weight: 0.33
, ledge
Weight: 0.33

Related properties

Property Similarity
be store in garage 1.00
be at garage 0.94
be at store 0.86
be store in cupboard 0.81
be buy at store 0.80
be at house 0.79
be at toy store 0.79
be at hardware store 0.78
be at apartment 0.77
be at sport good store 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.60
Plausible(game, be at store)
Evidence: 0.80
¬ Typical(ladder, be store in garage)
0.18
Rule weight: 0.66
Evidence weight: 0.34
Similarity weight: 0.79
Evidence: 0.18
Plausible(game, be at toy store)
Evidence: 0.80
¬ Typical(ladder, be store in garage)
0.16
Rule weight: 0.66
Evidence weight: 0.30
Similarity weight: 0.80
Evidence: 0.13
Plausible(thing, be buy at store)
Evidence: 0.80
¬ Typical(ladder, be store in garage)
0.15
Rule weight: 0.66
Evidence weight: 0.27
Similarity weight: 0.81
Evidence: 0.10
Plausible(thing, be store in cupboard)
Evidence: 0.80
¬ Typical(ladder, be store in garage)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.10
¬ Plausible(thing, be store in cupboard)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.13
¬ Plausible(thing, be buy at store)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.18
¬ Plausible(game, be at toy store)
0.04
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.86
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.60
¬ Plausible(game, be at store)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.24
¬ Remarkable(thing, be store in cupboard)
0.43
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.57
¬ Remarkable(game, be at store)
0.41
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.51
¬ Remarkable(thing, be buy at store)
0.41
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.45
¬ Remarkable(game, be at toy store)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.12
¬ Remarkable(rope, be at garage)
0.12
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.13
¬ Remarkable(stair, be at garage)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.14
¬ Remarkable(stair, be at house)
0.09
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.32
¬ Remarkable(stair, be at apartment)
0.09
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.53
¬ Remarkable(rope, be at sport good store)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.60
Plausible(game, be at store)
Evidence: 0.23
Remarkable(ladder, be store in garage)
Evidence: 0.07
¬ Plausible(ladder, be store in garage)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.10
Plausible(thing, be store in cupboard)
Evidence: 0.23
Remarkable(ladder, be store in garage)
Evidence: 0.07
¬ Plausible(ladder, be store in garage)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.13
Plausible(thing, be buy at store)
Evidence: 0.23
Remarkable(ladder, be store in garage)
Evidence: 0.07
¬ Plausible(ladder, be store in garage)
0.32
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.18
Plausible(game, be at toy store)
Evidence: 0.23
Remarkable(ladder, be store in garage)
Evidence: 0.07
¬ Plausible(ladder, be store in garage)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.12
Remarkable(rope, be at garage)
Evidence: 0.09
¬ Plausible(rope, be at garage)
0.50
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.13
Remarkable(stair, be at garage)
Evidence: 0.15
¬ Plausible(stair, be at garage)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.32
Remarkable(stair, be at apartment)
Evidence: 0.09
¬ Plausible(stair, be at apartment)
0.42
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.53
Remarkable(rope, be at sport good store)
Evidence: 0.18
¬ Plausible(rope, be at sport good store)
0.39
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.14
Remarkable(stair, be at house)
Evidence: 0.22
¬ Plausible(stair, be at house)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.21
¬ Salient(ladder, be store in garage)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.11
¬ Plausible(ladder, be at hardware store)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.23
Remarkable(ladder, be store in garage)
Evidence: 0.18
¬ Remarkable(ladder, be at hardware store)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Salient(ladder, be store in garage)
Evidence: 0.18
¬ Salient(ladder, be at hardware store)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.80
Typical(ladder, be store in garage)
Evidence: 0.76
¬ Typical(ladder, be at hardware store)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.21
Salient(ladder, be store in garage)
Evidence: 0.80
¬ Typical(ladder, be store in garage)
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.07
Plausible(ladder, be store in garage)
Evidence: 0.80
¬ Typical(ladder, be store in garage)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.21
¬ Typical(game, be at store)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.60
¬ Typical(thing, be buy at store)
0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.55
¬ Typical(game, be at toy store)
0.34
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.78
¬ Typical(thing, be store in cupboard)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.76
¬ Typical(stair, be at garage)
0.10
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.85
¬ Typical(rope, be at garage)
0.09
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.49
¬ Typical(rope, be at sport good store)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.63
¬ Typical(stair, be at house)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.23
¬ Remarkable(ladder, be store in garage)
Evidence: 0.71
¬ Typical(stair, be at apartment)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.80
Typical(ladder, be store in garage)
Evidence: 0.21
¬ Typical(game, be at store)
0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.80
Typical(ladder, be store in garage)
Evidence: 0.60
¬ Typical(thing, be buy at store)
0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.80
Typical(ladder, be store in garage)
Evidence: 0.55
¬ Typical(game, be at toy store)
0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Typical(ladder, be store in garage)
Evidence: 0.78
¬ Typical(thing, be store in cupboard)