laugh: be good for health

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sound
Weight: 0.63
, thing
Weight: 0.61
, fun
Weight: 0.54
, laughter
Weight: 0.49
Siblings joke
Weight: 0.35
, smile
Weight: 0.34
, remember
Weight: 0.34
, think
Weight: 0.34
, kiss
Weight: 0.33

Related properties

Property Similarity
be good for health 1.00
be good 0.83
be used to good time 0.78
make one feel good 0.77
be good for us 0.77
requires be with someone you care for 0.77
be healthy 0.76
be used to make good choice 0.75
be defined as best medicine 0.75
be consider healthy for adult 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.61
Plausible(fun, be good)
Evidence: 0.61
¬ Typical(laugh, be good for health)
0.25
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.18
Plausible(laughter, be consider healthy for adult)
Evidence: 0.61
¬ Typical(laugh, be good for health)
0.24
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.14
Plausible(laughter, be good for us)
Evidence: 0.61
¬ Typical(laugh, be good for health)
0.24
Rule weight: 0.66
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.07
Plausible(laughter, be good)
Evidence: 0.61
¬ Typical(laugh, be good for health)
0.23
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.75
Evidence: 0.11
Plausible(laughter, be defined as best medicine)
Evidence: 0.61
¬ Typical(laugh, be good for health)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.07
¬ Plausible(laughter, be good)
0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.11
¬ Plausible(laughter, be defined as best medicine)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.14
¬ Plausible(laughter, be good for us)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.18
¬ Plausible(laughter, be consider healthy for adult)
0.04
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.61
¬ Plausible(fun, be good)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.13
¬ Remarkable(laughter, be defined as best medicine)
0.42
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.57
¬ Remarkable(laughter, be good)
0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Remarkable(laughter, be consider healthy for adult)
0.41
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.64
¬ Remarkable(fun, be good)
0.40
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.39
¬ Remarkable(laughter, be good for us)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.47
¬ Remarkable(kiss, be good)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.62
¬ Remarkable(joke, be good)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.72
¬ Remarkable(smile, be good)
0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.79
¬ Remarkable(remember, be used to good time)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.82
¬ Remarkable(smile, make one feel good)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.61
Plausible(fun, be good)
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Plausible(laugh, be good for health)
0.30
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.07
Plausible(laughter, be good)
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Plausible(laugh, be good for health)
0.28
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.14
Plausible(laughter, be good for us)
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Plausible(laugh, be good for health)
0.27
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.18
Plausible(laughter, be consider healthy for adult)
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Plausible(laugh, be good for health)
0.27
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.11
Plausible(laughter, be defined as best medicine)
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.21
¬ Plausible(laugh, be good for health)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.72
Remarkable(smile, be good)
Evidence: 0.17
¬ Plausible(smile, be good)
0.46
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.47
Remarkable(kiss, be good)
Evidence: 0.17
¬ Plausible(kiss, be good)
0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.62
Remarkable(joke, be good)
Evidence: 0.30
¬ Plausible(joke, be good)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.79
Remarkable(remember, be used to good time)
Evidence: 0.57
¬ Plausible(remember, be used to good time)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.82
Remarkable(smile, make one feel good)
Evidence: 0.68
¬ Plausible(smile, make one feel good)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.34
¬ Salient(laugh, be good for health)

Similarity expansion

0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.55
¬ Typical(laugh, be healthy)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.22
Remarkable(laugh, be good for health)
Evidence: 0.34
¬ Remarkable(laugh, be healthy)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.34
Salient(laugh, be good for health)
Evidence: 0.42
¬ Salient(laugh, be healthy)
0.28
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.71
¬ Plausible(laugh, be healthy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.34
Salient(laugh, be good for health)
Evidence: 0.61
¬ Typical(laugh, be good for health)
Evidence: 0.22
¬ Remarkable(laugh, be good for health)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.21
Plausible(laugh, be good for health)
Evidence: 0.61
¬ Typical(laugh, be good for health)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.19
¬ Typical(fun, be good)
0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.65
¬ Typical(laughter, be good)
0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.60
¬ Typical(laughter, be good for us)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.65
¬ Typical(laughter, be consider healthy for adult)
0.31
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.84
¬ Typical(laughter, be defined as best medicine)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.35
¬ Typical(joke, be good)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.14
¬ Typical(smile, make one feel good)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.47
¬ Typical(smile, be good)
0.10
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.22
¬ Typical(remember, be used to good time)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.22
¬ Remarkable(laugh, be good for health)
Evidence: 0.62
¬ Typical(kiss, be good)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.19
¬ Typical(fun, be good)
0.30
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.65
¬ Typical(laughter, be good)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.60
¬ Typical(laughter, be good for us)
0.27
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.65
¬ Typical(laughter, be consider healthy for adult)
0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.61
Typical(laugh, be good for health)
Evidence: 0.84
¬ Typical(laughter, be defined as best medicine)