listen to radio: be relax and nice

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be relax and nice 1.00
be motivated by relax 0.88
be used to become relax 0.85
causes you have fun 0.79
causes feel happy 0.77
be used to relaxation 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.40
¬ Salient(listen to radio, be relax and nice)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.62
Remarkable(listen to radio, be relax and nice)
Evidence: 0.21
¬ Remarkable(listen to radio, be used to become relax)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.70
Typical(listen to radio, be relax and nice)
Evidence: 0.48
¬ Typical(listen to radio, be used to become relax)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.62
Remarkable(listen to radio, be relax and nice)
Evidence: 0.14
¬ Remarkable(listen to radio, be used to relaxation)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.70
Typical(listen to radio, be relax and nice)
Evidence: 0.42
¬ Typical(listen to radio, causes you have fun)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.46
¬ Plausible(listen to radio, be motivated by relax)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.62
Remarkable(listen to radio, be relax and nice)
Evidence: 0.59
¬ Remarkable(listen to radio, be motivated by relax)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.70
Typical(listen to radio, be relax and nice)
Evidence: 0.76
¬ Typical(listen to radio, be motivated by relax)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.18
¬ Salient(listen to radio, be used to relaxation)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.33
¬ Salient(listen to radio, be used to become relax)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.39
¬ Salient(listen to radio, be motivated by relax)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.40
¬ Plausible(listen to radio, causes feel happy)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.70
Typical(listen to radio, be relax and nice)
Evidence: 0.66
¬ Typical(listen to radio, be used to relaxation)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.62
Remarkable(listen to radio, be relax and nice)
Evidence: 0.57
¬ Remarkable(listen to radio, causes feel happy)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.37
¬ Salient(listen to radio, causes feel happy)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.70
Typical(listen to radio, be relax and nice)
Evidence: 0.83
¬ Typical(listen to radio, causes feel happy)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.50
¬ Salient(listen to radio, causes you have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.62
Remarkable(listen to radio, be relax and nice)
Evidence: 0.81
¬ Remarkable(listen to radio, causes you have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.72
¬ Plausible(listen to radio, causes you have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.82
¬ Plausible(listen to radio, be used to become relax)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.74
¬ Plausible(listen to radio, be used to relaxation)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.40
Salient(listen to radio, be relax and nice)
Evidence: 0.70
¬ Typical(listen to radio, be relax and nice)
Evidence: 0.62
¬ Remarkable(listen to radio, be relax and nice)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.52
Plausible(listen to radio, be relax and nice)
Evidence: 0.70
¬ Typical(listen to radio, be relax and nice)