listen to radio: causes distraction from your work

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes distraction from your work 1.00
causes distraction 0.94
be motivated by use your eye for something else 0.78
causes you have fun 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.54
Plausible(listen to radio, causes distraction from your work)
Evidence: 0.09
¬ Salient(listen to radio, causes distraction from your work)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.94
Typical(listen to radio, causes distraction from your work)
Evidence: 0.96
¬ Typical(listen to radio, causes distraction)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.09
Salient(listen to radio, causes distraction from your work)
Evidence: 0.14
¬ Salient(listen to radio, causes distraction)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.10
Remarkable(listen to radio, causes distraction from your work)
Evidence: 0.15
¬ Remarkable(listen to radio, causes distraction)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.54
Plausible(listen to radio, causes distraction from your work)
Evidence: 0.40
¬ Plausible(listen to radio, causes distraction)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.94
Typical(listen to radio, causes distraction from your work)
Evidence: 0.26
¬ Typical(listen to radio, be motivated by use your eye for something else)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.94
Typical(listen to radio, causes distraction from your work)
Evidence: 0.42
¬ Typical(listen to radio, causes you have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.54
Plausible(listen to radio, causes distraction from your work)
Evidence: 0.72
¬ Plausible(listen to radio, causes you have fun)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.54
Plausible(listen to radio, causes distraction from your work)
Evidence: 0.86
¬ Plausible(listen to radio, be motivated by use your eye for something else)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.09
Salient(listen to radio, causes distraction from your work)
Evidence: 0.50
¬ Salient(listen to radio, causes you have fun)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.78
Evidence: 0.09
Salient(listen to radio, causes distraction from your work)
Evidence: 0.59
¬ Salient(listen to radio, be motivated by use your eye for something else)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.78
Evidence: 0.10
Remarkable(listen to radio, causes distraction from your work)
Evidence: 0.81
¬ Remarkable(listen to radio, be motivated by use your eye for something else)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.77
Evidence: 0.10
Remarkable(listen to radio, causes distraction from your work)
Evidence: 0.81
¬ Remarkable(listen to radio, causes you have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.09
Salient(listen to radio, causes distraction from your work)
Evidence: 0.94
¬ Typical(listen to radio, causes distraction from your work)
Evidence: 0.10
¬ Remarkable(listen to radio, causes distraction from your work)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.54
Plausible(listen to radio, causes distraction from your work)
Evidence: 0.94
¬ Typical(listen to radio, causes distraction from your work)