live: requires want to live

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents television show
Weight: 0.65
, thing
Weight: 0.60
, show
Weight: 0.59
, band
Weight: 0.57
, album
Weight: 0.55
Siblings talk show
Weight: 0.34
, game show
Weight: 0.33
, tv set
Weight: 0.32
, watch tv
Weight: 0.32
, entertainment
Weight: 0.32

Related properties

Property Similarity
requires want to live 1.00
be motivated by you do not want to die 0.87
be motivated by you have something to live for 0.87
be motivated by do not want to die 0.86
live until they die 0.82
be motivated by you can 0.82
be at we do not understand 0.80
be at live room 0.80
requires take good care of yourself 0.80
requires not die 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.31
¬ Typical(live, requires want to live)
0.41
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.31
¬ Typical(live, requires want to live)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.20
¬ Plausible(thing, live until they die)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.23
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.62
¬ Remarkable(thing, live until they die)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.72
¬ Remarkable(tv set, be at live room)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.20
Plausible(thing, live until they die)
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.35
¬ Plausible(live, requires want to live)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.42
Plausible(thing, be at we do not understand)
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.35
¬ Plausible(live, requires want to live)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.72
Remarkable(tv set, be at live room)
Evidence: 0.69
¬ Plausible(tv set, be at live room)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.77
¬ Salient(live, requires want to live)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.16
¬ Salient(live, be motivated by you do not want to die)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.07
¬ Typical(live, be motivated by you have something to live for)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.65
¬ Remarkable(live, be motivated by you do not want to die)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.13
¬ Salient(live, requires not die)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.19
¬ Remarkable(live, requires not die)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.18
¬ Typical(live, be motivated by you do not want to die)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.94
¬ Remarkable(live, be motivated by you have something to live for)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.13
¬ Typical(live, requires take good care of yourself)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.87
¬ Remarkable(live, be motivated by you can)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.89
¬ Salient(live, be motivated by you have something to live for)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Remarkable(live, requires want to live)
Evidence: 0.85
¬ Remarkable(live, requires take good care of yourself)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.24
¬ Typical(live, be motivated by you can)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.78
¬ Salient(live, be motivated by you can)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.89
¬ Salient(live, requires take good care of yourself)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.46
¬ Plausible(live, be motivated by you can)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.43
¬ Typical(live, requires not die)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.49
¬ Plausible(live, requires not die)
0.38
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.87
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.76
¬ Plausible(live, be motivated by you do not want to die)
0.35
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.87
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.80
¬ Plausible(live, be motivated by you have something to live for)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.74
¬ Plausible(live, requires take good care of yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.77
Salient(live, requires want to live)
Evidence: 0.31
¬ Typical(live, requires want to live)
Evidence: 0.84
¬ Remarkable(live, requires want to live)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.35
Plausible(live, requires want to live)
Evidence: 0.31
¬ Typical(live, requires want to live)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.25
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.48
¬ Typical(thing, live until they die)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(live, requires want to live)
Evidence: 0.13
¬ Typical(tv set, be at live room)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.26
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.31
Typical(live, requires want to live)
Evidence: 0.48
¬ Typical(thing, live until they die)